{"id":153385,"date":"2026-08-17T12:00:54","date_gmt":"2026-08-17T12:00:54","guid":{"rendered":"https:\/\/playersforlife.com\/2026\/08\/17\/xbox-cancela-un-juego-multijugador-para-halo-desarrollado-por-los-creadores-del-call-of-duty\/"},"modified":"2026-08-17T12:11:49","modified_gmt":"2026-08-17T12:11:49","slug":"xbox-cancela-un-juego-multijugador-para-halo-desarrollado-por-los-creadores-del-call-of-duty","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/es\/2026\/08\/17\/xbox-cancela-un-juego-multijugador-para-halo-desarrollado-por-los-creadores-del-call-of-duty\/","title":{"rendered":"Xbox cancela un juego multijugador para Halo desarrollado por los creadores del Call of Duty."},"content":{"rendered":"<p><div class=\"key-takeaways\"><h3>Puntos clave<\/h3><p>Creado con IA - todav\u00eda estamos experimentando, as\u00ed que disculpa si no cumple con tus expectativas.<\/p><ul><li style=\"margin-bottom: 8px;\">En junio, Activision explor\u00f3 desarrollar un prototipo multijugador cancelado junto con Sledgehammer Games, centrando el trabajo en los mec\u00e1nicas b\u00e1sicas antes de que el proyecto fuera archivado.<\/li><li style=\"margin-bottom: 8px;\">Se informa que Xbox est\u00e1 dispuesto a considerar futuras colaboraciones entre los equipos de Halo Studios y Activisi\u00f3n, pese a estar trabajando por separado en la actualidad.<\/li><li style=\"margin-bottom: 8px;\">Halo Infinite ya soporta el juego multijugador entre plataformas, mientras que un pr\u00f3ximo t\u00edtulo basado en Unreal Engine 5 busca ofrecer una cooperaci\u00f3n local sin necesidad de susccribirse al servicio Premium.<\/li><li style=\"margin-bottom: 8px;\">La franquicia muestra se\u00f1ales de depender cada vez m\u00e1s de asociaciones con estudios externos mientras Microsoft investiga nuevas formas de reforzar la hoja de ruta de los videojuegos.<\/li><\/ul><\/div><br \/>\n<h3>Recommended products<\/h3><p class=\"aws-affiliate-disclaimer\">This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.<\/p><div class=\"aws-product-grid\"><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/Call-Duty-Ghost-Bust-Statue\/dp\/B0BZ1KX8VH\/ref=sr_1_2?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/71WVbs9b4aL._AC_SX679_.jpg\" alt=\"Call of Duty Ghost Bust Statue - 8-inch Bust Statue Including Mask, Decorative Headphones, and Weighted Display Stand\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/Call-Duty-Ghost-Bust-Statue\/dp\/B0BZ1KX8VH\/ref=sr_1_2?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Call of Duty Ghost Bust Statue - 8-inch Bust Statue Including Mask, Decorative Headphones, and Weighted Display Stand<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$null<\/span><\/div><\/div><\/div><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/Call-Duty-Modern-Warfare-Veteran\/dp\/B002NWK71U\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/61djpWco53L._AC_SX679_.jpg\" alt=\"Call of Duty: Modern Warfare 2 Veteran ARTFX Statue\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/Call-Duty-Modern-Warfare-Veteran\/dp\/B002NWK71U\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Call of Duty: Modern Warfare 2 Veteran ARTFX Statue<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$49.99<\/span><\/div><\/div><\/div><div class=\"aws-product-card\"><div class=\"aws-discount-badge\">-33%<\/div><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/BENGOO-G9000-Controller-Cancelling-Headphones\/dp\/B01H6GUCCQ\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/61CGHv6kmWL._AC_SY355_.jpg\" alt=\"BENGOO G9000 Stereo Gaming Headset for PS4 PC Xbox One PS5 Controller, Noise Cancelling Over Ear Headphones with Mic, LED Light, 7.1 Surround Sound, Soft Memory Earmuffs for Nintendo Xbox Series X|S\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/BENGOO-G9000-Controller-Cancelling-Headphones\/dp\/B01H6GUCCQ\/ref=sr_1_3?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">BENGOO G9000 Stereo Gaming Headset for PS4 PC Xbox One PS5 Controller, Noise Cancelling Over Ear Headphones with Mic, LED Light, 7.1 Surround Sound, Soft Memory Earmuffs for Nintendo Xbox Series X|S<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-original-price\">$29.99<\/span><span class=\"aws-discounted-price\">$19.99<\/span><\/div><\/div><\/div><\/div>\n        <style>\n            .aws-affiliate-disclaimer {\n                font-size: 13px;\n                color: #666;\n                margin: 4px 0 16px 0;\n            }\n\n            .aws-product-grid {\n                display: grid;\n                grid-template-columns: repeat(3, 1fr);\n                gap: 20px;\n                margin: 20px 0;\n            }\n            \n            .aws-product-card {\n                border: 1px solid #e0e0e0;\n                border-radius: 8px;\n                overflow: hidden;\n                background: #fff;\n                box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n                transition: transform 0.2s ease, box-shadow 0.2s ease;\n                position: relative;\n            }\n            \n            .aws-product-card:hover {\n                transform: translateY(-2px);\n                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line-through;\n                color: #999;\n                font-size: 14px;\n            }\n            \n            .aws-discounted-price {\n                color: #ff4444;\n                font-size: 16px;\n            }\n            \n            .aws-current-price {\n                color: #333;\n                font-size: 16px;\n            }\n            \n            \/* Tablet styles - 2 columns *\/\n            @media (max-width: 768px) {\n                .aws-product-grid {\n                    grid-template-columns: repeat(2, 1fr);\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 180px;\n                }\n            }\n            \n            \/* Mobile styles - 1 column *\/\n            @media (max-width: 480px) {\n                .aws-product-grid {\n                    grid-template-columns: 1fr;\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 220px;\n                }\n                \n                .aws-product-content {\n                    padding: 12px;\n                }\n            }\n        <\/style><\/p>\n<p>Activision Studio Explora la Franchisa de Halo con un Prototipo Cancelado Se ha reportado que Xbox explor\u00f3 colaboraciones con los estudios de Activision para la franchisa de Halo, mientras Sledgehammer Games, conocida por sus t\u00edtulos Call of Duty, intentaba desarrollar un prototipo multijugador de Halo. Seg\u00fan Rebs Gaming, youtuber que anteriormente proporcion\u00f3 informaci\u00f3n precisa sobre Halo: Campaign Evolved, Activision comenz\u00f3 a probar una propuesta de proyecto (pitch) para Halo en junio. Este proyecto, que nunca recibi\u00f3 la aprobaci\u00f3n completa del greenlight, se dice que permaneci\u00f3 en la etapa de bloque-out mientras se probaban mec\u00e1nicas b\u00e1sicas como el movimiento del jugador. Las pruebas internas tuvieron lugar durante todo junio, con Xbox decidiendo cancelar el proyecto a inicios de julio. Dicho experimento reportado est\u00e1 separado de otros proyectos multijugador no anunciados, incluidos los relacionados al Proyecto Ekur de Halo, que fue cancelado despu\u00e9s de explorar varios conceptos. Se alega que el Proyecto Ekur evolucion\u00f3 desde el rumoroso y largo tiempo Proyecto Tatanka de Certain Affinity, inicialmente concebido como battle royale antes de pasar por varias iteraciones. La potencial implicaci\u00f3n de Activision en el desarrollo de Halo sugiere que Xbox est\u00e1 investigando diferentes maneras de fortalecer la franchisa. Aunque este prototipo espec\u00edfico fue archivado (shelved), se dice a\u00fan bajo consideraci\u00f3n la idea de incorporar un estudio de Activision al futuro roadmap de Halo. Microsoft contin\u00faa explorando formas de unir a estos equipos, aunque no se han llegado acuerdos oficiales.<\/p>\n<h2>Los Estudios de Halo Apuntan a Asociaciones Externas Para El Futuro Multijugador En M\u00faltiples Plataformas<\/h2>\n<p>Mientras que la adquisici\u00f3n por parte de Microsoft de Activision Blizzard el a\u00f1o pasado ha llevado a los estudios a seguir trabajando en sus respectivos proyectos de forma independiente, esta exploraci\u00f3n rumorada sugiere una disposici\u00f3n para considerar asociaciones externas para el futuro del universo Halo. Actualmente, Halo Infinite soporta el multijugador del videojuego. Los Estudios de Halo tambi\u00e9n est\u00e1n desarrollando un nuevo t\u00edtulo utilizando Unreal Engine 5, que contar\u00e1 tanto con modos multijugador como de jugador \u00fanico en PlayStation 5, Xbox y PC. Este nuevo juego ofrecer\u00e1 cooperativa split-screen local en PS sin requerir una suscripci\u00f3n a un nivel premium del servicio. El rumor tambi\u00e9n apoya la idea de que los Estudios de Halo est\u00e1n dependiendo cada vez m\u00e1s de la asistencia de estudios externos para el desarrollo futuro de juegos pertenecientes a la franquicia.<\/p>\n<h2>Por si te lo perdiste<\/h2>\n<p>Si has estado siguiendo las \u00faltimas novedades en nuestro panorama de entretenimiento interactivo, no querr\u00e1s perderte la acertada entrada de Bruno Pferd del 15 de agosto titulada \u00abNetflix Closes Studio of Oxenfree and Unhinged\u00bb, disponible aqu\u00ed <a href=\"https:\/\/playersforlife.com\/fr\/2026\/08\/15\/netflix-ferme-le-studio-createur-d-oxenfree-et-de-unhinged\/\" target=\"_blank\" rel=\"noopener noreferrer\">Netflix ferme le studio cr\u00e9ateur d&#8217;Oxenfree et de Unhinged.<\/a>. En esta lectura esencial, desglosa el sorprendente cierre de Night School Studio y Moonloot Studios apenas semanas despu\u00e9s del lanzamiento de *Unhinged*, explorando c\u00f3mo Netflix est\u00e1 reorientando su estrategia de videojuegos desde aclamados t\u00edtulos indie como *Oxenfree* hacia un enfoque m\u00e1s estrecho en juegos para ni\u00f1os y contenidos de fiesta. Mientras navegamos este importante cambio estrat\u00e9gico para una industria que inicialmente mostr\u00f3 gran ambici\u00f3n al conectar audiencias mainstream con narrativas interactivas, consulta el an\u00e1lisis completo para entender qu\u00e9 significan estos recortes para los futuros esfuerzos de desarrollo y a d\u00f3nde podr\u00edan ir las cosas a partir de ahora. Si te interesan los sorpresivos cambios ocurriendo detr\u00e1s de escena en 343 Industries, consulta la reciente pieza de Sophie Laurent titulada \u00abHalo Studios reportedly outsourced work for Campaign Evolved and may enlist a CoD studio in the future\u00bb, publicada el 17 de agosto de 2026; el art\u00edculo profundiza en informes seg\u00fan los cuales Pierre Hintze, Jefe del estudio Halo, est\u00e1 utilizando un modelo agresivo de externalizaci\u00f3n para *Halo Campaign Evolved*, vinculando con numerosos estudios terceros como Ninja Theory y Rare para tareas centrales de desarrollo que van desde la creaci\u00f3n de activos hasta la programaci\u00f3n de misiones, mientras explora adem\u00e1s una posible asociaci\u00f3n con Sledgehammer Games a pesar de las sensibilidades competitivas derivadas de su adquisici\u00f3n. Adem\u00e1s, si has estado siguiendo el debate sobre *Halo: Campaign Evolved*, hay algunas perspectivas fascinantes por considerar en un art\u00edculo de Sophie Laurent publicado este pasado 15 de agosto titulado \u00abHalo artist criticizes remake&#8217;s architecture: &#8216;out of scale, without mystery, very ugly'\u00bb, donde Marcus Lehto, el original Director de Arte para *Halo: Combat Evolved*, comparte sus reacciones mixtas al nuevo t\u00edtulo; mientras que \u00e9l elogia las impresionantes mejoras en iluminaci\u00f3n y dise\u00f1os de enemigos tra\u00eddos por Unreal Engine 5, ofrece una cr\u00edtica apasionada respecto a c\u00f3mo la arquitectura Forerunner ha sido renderizada como \u00abexcesivamente limpia\u00bb, careciendo de los microdetalles como marcas de guerra que transmiten misterio y escala necesarios. Creemos que encontrar\u00e1s sus argumentos sobre priorizar la limpieza frente al alcance \u00e9pico persuasivos mientras nos sumergimos en si la modernizaci\u00f3n debe venir a costa del desgaste antiguo, por lo que consulta aqu\u00ed su pensamiento completo: https:\/\/playersforlife.com\/2026\/08\/15\/halo-artist-criticizes-remake-s-architecture-out-of-scale-without-mystery-very-ugly\/, y para m\u00e1s insights sobre estos cambios estrat\u00e9gicos y proyectos futuros como *Project Ekur*, lee la historia completa aqu\u00ed: <a href=\"https:\/\/playersforlife.com\/fr\/2026\/08\/17\/les-halo-studios-ont-externalise-des-taches-pour-campaign-evolved-et-pourraient-faire-appel-a-un-studio-de-call-of-duty-a-l-avenir\/\" target=\"_blank\" rel=\"noopener noreferrer\">Les Halo Studios ont externalis\u00e9 des t\u00e2ches pour *Campaign Evolved* et pourraient faire appel \u00e0 un studio de Call of Duty \u00e0 l&#8217;avenir.<\/a>.<\/p>\n<p><img decoding=\"async\" style=\"width: 100%\" src=\"https:\/\/files.vgtimes.com\/si\/post_161017_en.jpg\" alt=\"\" title=\"\"><br \/>\n<div class=\"specifications\"><h2><\/h2><p class=\"specifications__disclaimer\"><\/p><div class=\"pcrstb-wrap\"><table class=\"specifications__table\"><thead><tr><th class=\"specifications__key-header\">Specification<\/th><th class=\"specifications__value-header\"><\/th><\/tr><\/thead><tbody><tr class=\"specifications__row\" data-index=\"1\"><td class=\"specifications__key\">Official Name<\/td><td class=\"specifications__value\">Halo: Combat Evolved<\/td><\/tr><tr class=\"specifications__row\" data-index=\"2\"><td class=\"specifications__key\">Brief Summary<\/td><td class=\"specifications__value\">After the fall of Reach, The Pillar of Autumn, the only surviving human ship, makes a random slip-space jump away from the planet, so as not to lead the Covenant to Earth. When the Autumn drops out of slip-space, they find themselves next to a large, artificial, ring-world. A Covenant fleet hiding behind the adjacent planet engages the Autumn, the biologically augmented super-soldier John 117, or the Master Chief, is taken out of cryostasis. He proceeds to the bridge while fighting hordes of boarding Covenant forces. The Master Chief retrieves the ship-board AI (Artificial Intelligence) Cortana from the Captain of the vessel, Captain Keyes. The Chief and Cortana board an escape craft and begin to drop towards the surface of the ring-world. The Chief is the only one in his escape pod to survive the impact, and sneaks away from the crash site. After gathering all the survivors from the Autumn, the Chief makes an attack run on a Covenant ship in order to save Captain Keyes. Keyes tells the Chief and Cortana that the Covenant call this world Halo. Cortana realizes that it has<\/p>\n<p>Bent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire. Climb into the boots of Master Chief, a biologically altered super-soldier, as you and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.<\/td><\/tr><tr class=\"specifications__row\" data-index=\"3\"><td class=\"specifications__key\">Platforms<\/td><td class=\"specifications__value\">Xbox 360, PC (Microsoft Windows), Xbox, Mac<\/td><\/tr><tr class=\"specifications__row\" data-index=\"4\"><td class=\"specifications__key\">Released<\/td><td class=\"specifications__value\">November 15, 2001<\/td><\/tr><tr class=\"specifications__row\" data-index=\"5\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Shooter<\/td><\/tr><tr class=\"specifications__row\" data-index=\"6\"><td class=\"specifications__key\">Play Modes<\/td><td class=\"specifications__value\">Single player, Multiplayer, Co-operative, Split screen<\/td><\/tr><tr class=\"specifications__row\" data-index=\"7\"><td class=\"specifications__key\">Content Rating<\/td><td class=\"specifications__value\">16<\/td><\/tr><tr class=\"specifications__row\" data-index=\"8\"><td class=\"specifications__key\">Languages<\/td><td class=\"specifications__value\">English, Japanese<\/td><\/tr><tr class=\"specifications__row\" data-index=\"9\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Bungie<\/td><\/tr><tr class=\"specifications__row\" data-index=\"10\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Microsoft Game Studios, MacSoft Games<\/td><\/tr><tr class=\"specifications__row\" data-index=\"11\"><td class=\"specifications__key\">Ratings<\/td><td class=\"specifications__value\">85\/100 (921 reviews)<\/td><\/tr><\/tbody><\/table><\/div><\/div><br \/>\n<div class=\"external-references\"><h2>Tambi\u00e9n se habla de esto en la prensa extranjera<\/h2><p class=\"external-references__disclaimer\">Si entiendes ingl\u00e9s, aqu\u00ed hay enlaces a fuentes externas<\/p><ul class=\"external-references__list\"><li class=\"external-references__item\" data-index=\"1\"><span class=\"external-references__title\">Call of Duty Studio Briefly Built a Halo Multiplayer Prototype<\/span><a href=\"https:\/\/www.allkeyshop.com\/blog\/en-us\/call-of-duty-studio-halo-multiplayer-prototype-news-d\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Call of Duty Studio Briefly Built a Halo Multiplayer Prototype<\/span><span class=\"external-references__domain\">allkeyshop.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"2\"><span class=\"external-references__title\">Call of Duty Maker Activision Could Reportedly Help Develop Future Halo Games<\/span><a href=\"https:\/\/www.gadgets360.com\/games\/news\/activision-future-halo-games-development-outsourcing-microsoft-xbox-report-11920478\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Call of Duty Maker Activision Could Reportedly Help Develop Future Halo Games<\/span><span class=\"external-references__domain\">gadgets360.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"3\"><span class=\"external-references__title\">Halo&#039;s Multiplayer Future Remains Undefined<\/span><a href=\"https:\/\/gaminghq.eu\/2026\/08\/17\/halo-multiplayer-activision-prototype-canceled\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Halo&#039;s Multiplayer Future Remains Undefined<\/span><span class=\"external-references__domain\">gaminghq.eu<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"4\"><span class=\"external-references__title\">Halo Multiplayer Game From Call of Duty Studio Reportedly Canceled<\/span><a href=\"https:\/\/gamerant.com\/halo-multiplayer-activision-sledgehammer-canceled\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Halo Multiplayer Game From Call of Duty Studio Reportedly Canceled<\/span><span class=\"external-references__domain\">gamerant.com<\/span><\/a><\/li><\/ul><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Despu\u00e9s de que una prueba interna inesperada fuera archivada, Microsoft a\u00fan podr\u00eda recurrir en el futuro a socios como Sledgehammer Games si nuestro equipo de Halo necesita ayuda adicional para desarrollar nuevos videojuegos.<\/p>\n","protected":false},"author":27,"featured_media":153372,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"{\"url\":\"https:\/\/www.igdb.com\/games\/halo-combat-evolved\",\"name\":\"Halo: Combat Evolved\",\"@type\":\"VideoGame\",\"genre\":[\"Shooter\"],\"image\":[\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/co2r2r.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/ypa0eo6w0nouqaibnwdl.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/eijng8zvsqwpsggrbz5j.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/azc4afiufxszg4dcgdo6.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/exkvyg7tunws33xpqv9i.jpg\",\"https:\/\/images.igdb.com\/igdb\/image\/upload\/t_720p\/rimcyjzsezjx0f6swttl.jpg\"],\"author\":[{\"name\":\"Bungie\",\"@type\":\"Organization\"}],\"trailer\":[{\"@type\":\"VideoObject\",\"embedUrl\":\"https:\/\/www.youtube.com\/embed\/v0kHiEME0Vk\"}],\"@context\":\"https:\/\/schema.org\",\"keywords\":\"aliens, vehicular combat, bloody, death, military, robots, run and gun, futuristic, flight, cyborg, Warfare, Action, Science fiction\",\"playMode\":[\"Single player\",\"Multiplayer\",\"Co-operative\",\"Split screen\"],\"publisher\":[{\"name\":\"Microsoft Game Studios\",\"@type\":\"Organization\"},{\"name\":\"MacSoft Games\",\"@type\":\"Organization\"}],\"inLanguage\":[\"English\",\"Japanese\"],\"dateCreated\":\"2011-10-04T17:23:07.000Z\",\"description\":\"After the fall of Reach, The Pillar of Autumn, the only surviving human ship, makes a random slip-space jump away from the planet, so as not to lead the Covenant to Earth. When the Autumn drops out of slip-space, they find themselves next to a large, artificial, ring-world. A Covenant fleet hiding behind the adjacent planet engages the Autumn, the biologically augmented super-soldier John 117, or the Master Chief, is taken out of cryostasis. He proceeds to the bridge while fighting hordes of boarding Covenant forces. The Master Chief retrieves the ship-board AI (Artificial Intelligence) Cortana from the Captain of the vessel, Captain Keyes. The Chief and Cortana board an escape craft and begin to drop towards the surface of the ring-world. The Chief is the only one in his escape pod to survive the impact, and sneaks away from the crash site. After gathering all the survivors from the Autumn, the Chief makes an attack run on a Covenant ship in order to save Captain Keyes. Keyes tells the Chief and Cortana that the Covenant call this world Halo. Cortana realizes that it has\\n\\nBent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire. Climb into the boots of Master Chief, a biologically altered super-soldier, as you and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.\",\"dateModified\":\"2026-08-15T23:49:54.000Z\",\"gamePlatform\":[\"Xbox 360\",\"PC (Microsoft Windows)\",\"Xbox\",\"Mac\"],\"alternateName\":[\"Halo CE\",\"\u5149\u6655\uff1a\u6218\u6597\u8fdb\u5316\",\"Halo: Kampf um die Zukunft\",\"Halo: El Combate ha Evolucionado\",\"Halo: Combat Evolved Anniversary\",\"Halo CE HD\",\"Halo HD\",\"Halo CEA\",\"Halo: CE\",\"Halo\"],\"contentRating\":\"16\",\"datePublished\":\"2001-11-15T00:00:00.000Z\",\"aggregateRating\":{\"@type\":\"AggregateRating\",\"ratingCount\":921,\"ratingValue\":85}}","meta_description":"Xbox cancela prototipo multijugador Halo de los creadores del Call of Duty tras rese\u00f1as negativas internas y futuro incierto entre Microsoft y Activision.","meta_keywords":"xbox halo, sledgehammer games, cancels multiplayer game, call of duty developers, microsoft halos future","meta_author":"Leire Galindo","meta_robots":"index, 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