{"id":152161,"date":"2026-08-11T08:30:49","date_gmt":"2026-08-11T08:30:49","guid":{"rendered":"https:\/\/playersforlife.com\/2026\/08\/11\/game-science-lehnt-ki-fur-black-myth-zhong-kui-ab-und-nennt-christopher-nolan-als-beispiel\/"},"modified":"2026-08-11T08:41:40","modified_gmt":"2026-08-11T08:41:40","slug":"game-science-lehnt-ki-fur-black-myth-zhong-kui-ab-und-nennt-christopher-nolan-als-beispiel","status":"publish","type":"post","link":"https:\/\/playersforlife.com\/de\/2026\/08\/11\/game-science-lehnt-ki-fur-black-myth-zhong-kui-ab-und-nennt-christopher-nolan-als-beispiel\/","title":{"rendered":"Game Science lehnt KI f\u00fcr Black Myth: Zhong Kui ab und nennt Christopher Nolan als Beispiel."},"content":{"rendered":"<p><div class=\"key-takeaways\"><h3>Das Wichtigste in K\u00fcrze<\/h3><p>Mit KI erstellt - wir experimentieren noch damit! Entschuldigung, falls es nicht ganz Ihren Erwartungen entspricht.<\/p><ul><li style=\"margin-bottom: 8px;\">Die Firma Game Science plant, keine generative KI f\u00fcr die Entwicklung des n\u00e4chsten \u00abBlack Myths\u00bb-Titrals einzusetzen und stattdessen traditionelle menschlich gesteuerte Methoden zu bevorzugen.<\/li><li style=\"margin-bottom: 8px;\">YANG QI erkl\u00e4rte, dass diese Entscheidung die Bewahrung der emotionalen Tiefe bei den Darbietungen \u00fcber dem Hektik verfolgen m\u00f6gen jeder neuen Technologie zu \u00fcbernehmen priorisiert.<\/li><li style=\"margin-bottom: 8px;\">Das Studio l\u00e4sst sich vom Einsatz von Filmer Christopher Nolans an analogen Techniken inspirieren und bleibt gleichzeitig offen f\u00fcr die sp\u00e4tere Integration n\u00fctzlicher Technologien.<\/li><li style=\"margin-bottom: 8px;\">Dieses bewusste Vorgehen sticht im Kontrast zu einem Trend ab, den andere Studios derzeit verfolgen und bei dem sie KI-Tools f\u00fcr Entwicklungs\u2011 und Marketingzwecke erproben.<\/li><\/ul><\/div><br \/>\n<h3>Recommended products<\/h3><p class=\"aws-affiliate-disclaimer\">This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.<\/p><div class=\"aws-product-grid\"><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/Osmanthus-bloom-Medieval-Multi-Jointed-Mannequin\/dp\/B0DYVN5744\/ref=sr_1_1?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/61BOUKqVHwL._AC_SY450_.jpg\" alt=\"Medieval Action Figures,Knight Armor Action Figure,Multi-Jointed Movable Robot Mannequin T13,Dummy 13 Action Figure(Assembly Required) (D-Cyan)\" title=\"\"><\/a><\/div><div class=\"aws-product-content\"><h4><a href=\"https:\/\/www.amazon.com\/Osmanthus-bloom-Medieval-Multi-Jointed-Mannequin\/dp\/B0DYVN5744\/ref=sr_1_1?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Medieval Action Figures,Knight Armor Action Figure,Multi-Jointed Movable Robot Mannequin T13,Dummy 13 Action Figure(Assembly Required) (D-Cyan)<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$7.99<\/span><\/div><\/div><\/div><div class=\"aws-product-card\"><div class=\"aws-product-image\"><a href=\"https:\/\/www.amazon.com\/Safari-Ltd-Mythical-Realms-TOOB\/dp\/B0032ODA80\/ref=sr_1_2?tag=playersforlif-20\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/m.media-amazon.com\/images\/I\/71hDTd3IDDL._AC_SY450_.jpg\" alt=\"Safari Ltd. 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Horned Chinese Dragon Figurine - Detailed 7 Model Figure - Fun Oriental Mythology Play Toy for Boys, Girls &amp; Kids Ages 4+<\/a><\/h4><div class=\"aws-product-prices\"><span class=\"aws-current-price\">$16.99<\/span><\/div><\/div><\/div><\/div>\n        <style>\n            .aws-affiliate-disclaimer {\n                font-size: 13px;\n                color: #666;\n                margin: 4px 0 16px 0;\n            }\n\n            .aws-product-grid {\n                display: grid;\n                grid-template-columns: repeat(3, 1fr);\n                gap: 20px;\n                margin: 20px 0;\n            }\n            \n            .aws-product-card {\n                border: 1px solid #e0e0e0;\n                border-radius: 8px;\n                overflow: hidden;\n                background: #fff;\n                box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n                transition: transform 0.2s ease, box-shadow 0.2s ease;\n                position: relative;\n            }\n            \n            .aws-product-card:hover {\n                transform: translateY(-2px);\n                box-shadow: 0 4px 8px rgba(0,0,0,0.15);\n            }\n            \n            .aws-discount-badge {\n                position: absolute;\n                top: 10px;\n                right: 10px;\n                background: #ff4444;\n                color: white;\n                padding: 4px 8px;\n                border-radius: 4px;\n                font-size: 12px;\n                font-weight: bold;\n                z-index: 2;\n            }\n            \n            .aws-product-image {\n                width: 100%;\n                height: 200px;\n                overflow: hidden;\n                background: #f5f5f5;\n            }\n            \n            .aws-product-image img {\n                width: 100%;\n                height: 100%;\n                object-fit: contain;\n                transition: transform 0.2s ease;\n            }\n            \n            .aws-product-image:hover img {\n                transform: scale(1.05);\n            }\n            \n            .aws-product-image a {\n                display: block;\n                width: 100%;\n                height: 100%;\n            }\n            \n            .aws-product-content {\n                padding: 15px;\n            }\n            \n            .aws-product-content h4 {\n                margin: 0 0 10px 0;\n                font-size: 16px;\n                line-height: 1.3;\n            }\n            \n            .aws-product-content h4 a {\n                color: #333;\n                text-decoration: none;\n                transition: color 0.2s ease;\n            }\n            \n            .aws-product-content h4 a:hover {\n                color: #0073aa;\n            }\n            \n            .aws-product-prices {\n                display: flex;\n                align-items: center;\n                gap: 8px;\n                font-weight: bold;\n            }\n            \n            .aws-original-price {\n                text-decoration: line-through;\n                color: #999;\n                font-size: 14px;\n            }\n            \n            .aws-discounted-price {\n                color: #ff4444;\n                font-size: 16px;\n            }\n            \n            .aws-current-price {\n                color: #333;\n                font-size: 16px;\n            }\n            \n            \/* Tablet styles - 2 columns *\/\n            @media (max-width: 768px) {\n                .aws-product-grid {\n                    grid-template-columns: repeat(2, 1fr);\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 180px;\n                }\n            }\n            \n            \/* Mobile styles - 1 column *\/\n            @media (max-width: 480px) {\n                .aws-product-grid {\n                    grid-template-columns: 1fr;\n                    gap: 15px;\n                }\n                \n                .aws-product-image {\n                    height: 220px;\n                }\n                \n                .aws-product-content {\n                    padding: 12px;\n                }\n            }\n        <\/style><\/p>\n<p>Game Science, das Studio hinter dem kommenden Spiel Black Myth: Wukong, verfolgt f\u00fcr sein n\u00e4chstes Projekt, Black Myth: Zhong Kui, einen anderen Weg anstatt generativer KI in seinen Asset-Creation-Prozess zu integrieren, plant die studio auf traditionelle, menschlich gesteuerte Methoden zur\u00fcckzugreifen. Yang Qi, Mitbegr\u00fcnder und leitender Kunstentwickler der Black-Myth-Reihe, best\u00e4tigte diese Haltung k\u00fcrzlich auf Weibo. Als ihm gefragt wurde, ob k\u00fcnstliche Intelligenz die Entwicklung von Black Myth: Zhong Kui beschleunigen k\u00f6nnte, hob Yang Qi hervor, dass Game Science bewusst Abstand zur generativen KI bei Gestaltung und Erstellung k\u00fcnstlerischer Elemente bewahren wird. Diese Entscheidung stimmt mit Bedenken \u00fcberein, welche Beth Park 2024 ge\u00e4u\u00dfert hatte \u2013 damals leitete sie die Performance-Entwicklung beim Studio. Park bemerkte dabei, dass KI-Werkzeuge manchmal auch menschliche Emotionen in Spielfolgen herausfiltern k\u00f6nnen. Yang Qi erl\u00e4uterte weiter, dass diese Position nicht aus einer prinzipientreuen Ablehnung k\u00fcnstlicher Intelligenz entspringt, sondern vielmehr darauf basiert, traditionelle Methoden zu optimieren. Er ist der Auffassung, dass kein unmittelbarer Handlungsbedarf besteht, jede neue Technologie unverz\u00fcglich einzusetzen.<\/p>\n<h2>Christopher Nolan inspiriert Black-Myth-Studio dazu auf traditionelle Kunst statt KI bei Zhong Kui zu setzen<\/h2>\n<p>Um diesen Punkt zu verdeutlichen, bezog sich Yang Qi auf die Arbeitsweise von Regisseur Christopher Nolan, der weiterhin herk\u00f6mmliche Methoden einsetzt und kritischen Beifall erh\u00e4lt. Yang Qi verglich dies damit, dass man den \u201eletzten Zug&#8220; nicht eiligst nachholen muss; Technologie kann vielmehr zu einem sp\u00e4teren Zeitpunkt integriert werden \u2013 \u00e4hnlich wie das Halte machen an einer Herberge zur Rast vor dem Weiterreisen auf der Strecke. Dieser Ansatz steht im Gegensatz zu mehreren asiatischen Studios, die derzeit aktiv mit generativer KI f\u00fcr Entwicklung und Marketing experimentieren. Nach dem gro\u00dfen Erfolg von Black Myth: Wukong, das 30 Millionen Exemplare verkaufte, sind die Erwartungen an Black Myth: Zhong Kui au\u00dfergew\u00f6hnlich hoch. Black Myth: Zhong Kui wurde im Jahr 2025 bei Gamescom Opening Night Live vorgestellt. Das Spiel wird den chinesischen D\u00e4monenj\u00e4ger Zhong Kui in einem dunkleren Setting erforschen. W\u00e4hrend f\u00fcr Black Myth: Wukong eine Ver\u00f6ffentlichung ab 2024 erwartet wird, hat das Release-Datum von Black Myth: Zhong Kui noch nicht bekannt gegeben werden k\u00f6nnen.<\/p>\n<h2>Falls Sie es verpasst haben<\/h2>\n<p>Wenn Sie sich f\u00fcr die strategischen Ver\u00e4nderungen interessieren, die unsere Lieblingstudios neu definieren, lesen Sie unbedingt Marcus Thompsons Beitrag vom 31. Juli 2026 mit dem Titel \u201eUbisoft setzt mehr auf Remakes, die als profitablerer Ansatz betrachtet werden als neue Spiele&#8220;, in dem erl\u00e4utert wird, wie Ubisoft nach dem massiven Erfolg von *Assassin&#8217;s Creed Black Flag Resynced*, der binnen zweier Wochen \u00fcber 3,5 Millionen Kopien verkaufte und eine gesamte Franchise trotz steigender Produktionskosten wiederbelebt hat, einen wichtigen Wendepunkt genommen hat; laut CFO Fr\u00e9d\u00e9rick Duguet nutzen solche auf Nostalgie gest\u00fctzten Projekte die etablierte Markenerkennung besser als neue IPs, um Ausgaben zu kontrollieren, w\u00e4hrend sie gleichzeitig moderne Erfahrungen bieten, wobei kommende Titel wie *Rayman Legends Retold* diesen ausgewogenen Ansatz zus\u00e4tzlich veranschaulichen und dabei urspr\u00fcngliche Entwicklungsbem\u00fchungen nicht ersetzen, sondern erg\u00e4nzen. Sie k\u00f6nnen vertieft erfahren, wie Remakes die Zukunft von Ubisoft sichern, indem Sie hier <a href=\"https:\/\/playersforlife.com\/de\/2026\/07\/31\/ubisoft-setzt-verstarkt-auf-remakes-die-profitabler-als-neue-spiele-sind\/\" target=\"_blank\" rel=\"noopener noreferrer\">Ubisoft setzt verst\u00e4rkt auf Remakes, die profitabler als neue Spiele sind.<\/a> zur vollst\u00e4ndigen Analyse gehen; w\u00e4hrend Sie \u00fcber diese Ver\u00e4nderungen nachdenken und das Land zwischenm Welten auf seine kinematografische Ankunft wartet, sollten Sie auch in Carlos Mendozas aktuelle Analyse mit dem Titel \u201eDas Drehen des Elden Ring-Films k\u00f6nnte bereits nach nur sechs Monaten Produktion beendet sein&#8220;, die urspr\u00fcnglich am 1. August 2026 ver\u00f6ffentlicht wurde, einsteigen. Dieser faszinierende Beitrag beleuchtet Berichte dar\u00fcber, dass das Hauptdrehbuch erst vor knapp einer Woche unter der Regie von Alex Garland und dem Produzenten George R.R. Martin abgeschlossen wurde, obwohl noch eine umfassende Phase f\u00fcr visuelle Effekte vor der Ausgaber am 3. M\u00e4rz 2028 ansteht; mit Einblicken von gel\u00f6schten Social-Media-Beitr\u00e4gen des Requisiten-K\u00fcnstlers Sean Schofield bis hin zu den knappen terminlichen Herausforderungen, denen Studio A24 und Bandai Namco gegen\u00fcberstanden, ist dies ein Muss f\u00fcr Fans, die verstehen m\u00f6chten, wie das ikonische Spielwelt zum Leben erweckt wird. Sehen Sie sich unbedingt die vollst\u00e4ndige Geschichte hier <a href=\"https:\/\/playersforlife.com\/de\/2026\/08\/01\/das-drehen-des-elden-ring-films-konnte-bereits-nach-nur-sechs-monaten-produktion-abgeschlossen-sein\/\" target=\"_blank\" rel=\"noopener noreferrer\">Das Drehen des Elden-Ring-Films k\u00f6nnte bereits nach nur sechs Monaten Produktion abgeschlossen sein.<\/a> an, bevor die gro\u00dfst\u00e4dtische Adaption offiziell in die Kinos kommt; und wenn Sie vertieft in die j\u00fcngsten transformierenden Ver\u00e4nderungen f\u00fcr *Crimson Desert* einsteigen m\u00f6chten, lesen Sie unbedingt \u201eCrimson Desert erh\u00e4lt riesiges Update mit neuen Items und 133 Shops&#8220; von Jonathan Dubinski vom 2. August 2026. Dieser umfassende Beitrag erl\u00e4utert, wie Update 1.16 das Spiel auf PC, PS5 und Xbox Series X|S \u00fcber drei Haupts\u00e4ulen neu gestaltet: ein weitgehend verbessertes Handelssystem mit \u00fcber 133 neuen Handelsst\u00e4nden angetrieben von realer Angebots-und-Nachfrage-Logik, verfeinerte Kampfmechaniken mit fl\u00fcssigeren Kombinationen und nat\u00fcrlichen Tierverhalten sowie signifikante grafische Upgrades einschlie\u00dflich Unterst\u00fctzung f\u00fcr AMD FSR 4.1 zur verbesserten visuellen Treue auf PC; entdecken Sie die Details dieser massiven \u00dcberarbeitung zu finanziellen Belohnungen, Inventarmanagement-Tools wie dem dedizierten Trade-Reiter und Aktualisierungen des Bankensystems in einem neuen High-Value-Item-Update hier <a href=\"https:\/\/playersforlife.com\/de\/2026\/08\/02\/crimson-desert-erhalt-riesiges-update-mit-neuen-gegenstanden-und-133-shops\/\" target=\"_blank\" rel=\"noopener noreferrer\">Crimson Desert erh\u00e4lt riesiges Update mit neuen Gegenst\u00e4nden und 133 Shops.<\/a> zu lesen, um Ihre Gaming-Abenteuer frisch und aufregend zu halten.<\/p>\n<p><img decoding=\"async\" style=\"width: 100%\" src=\"https:\/\/assetsio.gnwcdn.com\/bm-zk.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"\" title=\"\"><br \/>\n<div class=\"specifications\"><h2><\/h2><p class=\"specifications__disclaimer\"><\/p><div class=\"pcrstb-wrap\"><table class=\"specifications__table\"><thead><tr><th class=\"specifications__key-header\">Specification<\/th><th class=\"specifications__value-header\"><\/th><\/tr><\/thead><tbody><tr class=\"specifications__row\" data-index=\"1\"><td class=\"specifications__key\">Official Name<\/td><td class=\"specifications__value\">Black Myth: Wukong<\/td><\/tr><tr class=\"specifications__row\" data-index=\"2\"><td class=\"specifications__key\">Brief Summary<\/td><td class=\"specifications__value\">Following his legendary pilgrimage to the West alongside the Tang Monk, Sun Wukong ascends to Buddhahood but rejects the Celestial Court in favor of his simple life on Mount Huaguo. The Court, grown mistrustful, sends an army led by Erlang Shen to force his submission. During their duel, the binding circlet incapacitates Wukong, and he is sealed in stone, severed from six powerful relics corresponding to his senses. Over the following centuries, the monkeys of the mountain seek to recover these relics and revive their fallen king.<\/p>\n<p>The Destined One, one of these monkeys, sets out on a journey across treacherous lands to reclaim the relics. From the fog-shrouded Black Wind Mountain to the barren Yellow Wind Ridge, the frozen peaks of The New West, and the fiery slopes of the Flaming Mountains, the path forward is guarded by powerful yaoguai and ancient figures from Chinese mythology. Old allies of Wukong, including the wayward Zhu Bajie, join the quest as the truth of the Destined One's connection to Sun Wukong slowly comes into focus.<\/p>\n<p>Black Myth: Wukong is an action role-playing game developed by Game Science, inspired by the classical Chinese novel Journey to the West. Players control the Destined One, a staff-wielding monkey protagonist, through mostly linear levels interspersed with expansive areas. The game features Soulslike elements, a flexible skill system, and boss encounters of varying intensity. It was the first installment in the Black Myth series and is widely regarded as the first AAA game from the Chinese video game industry.<\/td><\/tr><tr class=\"specifications__row\" data-index=\"3\"><td class=\"specifications__key\">Platforms<\/td><td class=\"specifications__value\">PlayStation 5, PC (Microsoft Windows), Xbox Series X|S<\/td><\/tr><tr class=\"specifications__row\" data-index=\"4\"><td class=\"specifications__key\">Released<\/td><td class=\"specifications__value\">August 20, 2024<\/td><\/tr><tr class=\"specifications__row\" data-index=\"5\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Role-playing (RPG), Hack and slash\/Beat 'em up, Adventure<\/td><\/tr><tr class=\"specifications__row\" data-index=\"6\"><td class=\"specifications__key\">Play Modes<\/td><td class=\"specifications__value\">Single player<\/td><\/tr><tr class=\"specifications__row\" data-index=\"7\"><td class=\"specifications__key\">Content Rating<\/td><td class=\"specifications__value\">T<\/td><\/tr><tr class=\"specifications__row\" data-index=\"8\"><td class=\"specifications__key\">Languages<\/td><td class=\"specifications__value\">Chinese (Simplified), Korean<\/td><\/tr><tr class=\"specifications__row\" data-index=\"9\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Game Science<\/td><\/tr><tr class=\"specifications__row\" data-index=\"10\"><td class=\"specifications__key\">Genre<\/td><td class=\"specifications__value\">Game Science<\/td><\/tr><tr class=\"specifications__row\" data-index=\"11\"><td class=\"specifications__key\">Ratings<\/td><td class=\"specifications__value\">89\/100 (233 reviews)<\/td><\/tr><\/tbody><\/table><\/div><\/div><br \/>\n<div class=\"external-references\"><h2>Dar\u00fcber wird auch in der ausl\u00e4ndischen Presse berichtet<\/h2><p class=\"external-references__disclaimer\">Falls Sie Englisch verstehen, hier sind Links zu externen Quellen<\/p><ul class=\"external-references__list\"><li class=\"external-references__item\" data-index=\"1\"><span class=\"external-references__title\">Black Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel Development<\/span><a href=\"https:\/\/www.wutshot.com\/a\/black-myth-devs-were-inspired-by-2026-s-hottest-movie-to-reject-ai-in-sequel-s-d\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Black Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel Development<\/span><span class=\"external-references__domain\">wutshot.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"2\"><span class=\"external-references__title\">Black Myth: Zhong Kui Rejects Gen AI in Favor of Traditional Design<\/span><a href=\"https:\/\/www.allkeyshop.com\/blog\/black-myth-zhong-kui-rejects-gen-ai-news-r\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">Black Myth: Zhong Kui Rejects Gen AI in Favor of Traditional Design<\/span><span class=\"external-references__domain\">allkeyshop.com<\/span><\/a><\/li><li class=\"external-references__item\" data-index=\"3\"><span class=\"external-references__title\">The Odyssey inspired Black Myth: Wukong devs to reject AI for sequel<\/span><a href=\"https:\/\/www.polygon.com\/black-myth-wukong-devs-ai-sequel-nolan-odyssey\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\" class=\"external-references__link\"><span class=\"external-references__title\">The Odyssey inspired Black Myth: Wukong devs to reject AI for sequel<\/span><span class=\"external-references__domain\">polygon.com<\/span><\/a><\/li><\/ul><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Die Game Science verzichtet bewusst auf k\u00fcnstliche Intelligenz f\u00fcr *Black Myth: Zhong Kui*, um ihre derzeitigen Kr\u00e4fte auf traditionelle menschliche Kunsthandwerke zu konzentrieren und damit zu beweisen, dass es noch nicht n\u00f6tig ist, hinter jedem neuen Trend herzugehen.<\/p>\n","protected":false},"author":14,"featured_media":152152,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_lmt_disableupdate":"","_lmt_disable":"","movie_schema":"","tvshow_schema":"","videogame_schema":"{\"url\":\"https:\/\/www.igdb.com\/games\/black-myth-wukong\",\"name\":\"Black Myth: Wukong\",\"@type\":\"VideoGame\",\"genre\":[\"Role-playing (RPG)\",\"Hack and slash\/Beat 'em 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game awards - best action game - winner, the game awards - best art direction - nominee, the game awards - best game direction - nominee, the game awards - game of the year - nominee, journey to the west, chinese mythology, Action, Fantasy\",\"playMode\":[\"Single player\"],\"publisher\":[{\"name\":\"Game Science\",\"@type\":\"Organization\"}],\"inLanguage\":[\"Chinese (Simplified)\",\"Korean\"],\"dateCreated\":\"2020-08-20T08:48:10.000Z\",\"description\":\"Following his legendary pilgrimage to the West alongside the Tang Monk, Sun Wukong ascends to Buddhahood but rejects the Celestial Court in favor of his simple life on Mount Huaguo. 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