Reviews

Articles that critically evaluate a game’s quality, gameplay experience, narrative, graphics, and mechanics.

Attack on Titan Made Lot of Noise but Failed to Succeed, Says Former Dragon Ball Editor

Kazuhiko Toishima, who worked with Akira Toriyama on Dragon Ball, believes Attack on Titan’s popularity doesn’t match its sales due to a complex narrative that may alienate readers, despite its dark themes and high sales, while series like Dragon Ball and Naruto create an immersive journey for readers by letting them discover the world through characters’ eyes.

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The End of Death Stranding is Unbearable

In this thoughtful analysis, Pedro Zambarda shares his experience playing Death Stranding, praising Hideo Kojima’s intricate gameplay and thematic elements yet critiquing the excessive dialogues that sometimes overshadow the dystopian narrative. The blog highlights the unique plot twists, references to David Lynch’s surrealism, and an emotional finale between Lou and Sam, making it a must-read for gaming enthusiasts.

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Wuchang Being Demolished by Players on Steam

While Wuchang’s atmosphere and combat design have been praised, its technical issues are causing concern among players, particularly with persistent problems like severe performance drops, frame rate stuttering, and lockups, even for those with powerful hardware.

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Wuchang: Fallen Feathers Review – Attempts to Be a Solid Soulslike but Falls Short in Execution

In “Wuchang: Fallen Feathers”, a Soulslike game set in a grim Ming Dynasty world, you’ll encounter an intricate combat system, innovative features like the Feathering and Inner Demon systems, and a captivating narrative. Despite some frustrations from non-linear progression, confusing storylines, and technical issues on consoles, it offers intense and rewarding moments for those willing to persevere.

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