Despite initial commitments to invest in strong solo experiences and independent studios, Cliffhanger Games, collaborating with Marvel...
Business
Articles that cover the financial, strategic, or corporate aspects of the gaming industry—such as acquisitions, sales results, number of copies sold, earnings reports, partnerships, market analysis, or executive decisions.
While DOOM: The Dark Ages boasts an impressive three million players, only a fraction of them, 800,000,...
Carrie Patel, a celebrated narrative designer at Obsidian Entertainment for over a decade, has embarked on a...
Doom The Dark Ages' rapid player acquisition, reaching 3 million in five days via Game Pass, underscores...
Amidst concerns over Fairgames' reception and progress, Jade Raymond has left Haven Studios, now under PlayStation, with...
Despite a slight slowdown in console and first-party game sales, Sony's video game division thrived, recording record...
PlayStation Studios' acquisition of TeamLFG, a team boasting alumni from renowned developers like Bungie and Epic Games,...
Codemasters, once celebrated for pioneering rally game series like Colin McRae Rally and DiRT, announced layoffs after...
Despite four Pégases awards, Prince of Persia: The Lost Crown failed to meet Ubisoft's sales targets, leading...
Microsoft's strategic price increase for Xbox consoles globally, especially in Europe and the US, reflects a shift...