Kojima Productions Celebrates 10 Years with Mascot; Hideo Posts Video
Celebrating a decade of innovative storytelling and exploration, Kojima Productions invites fans to join them on their next adventure in imaginative creation!
Articles that cover the financial, strategic, or corporate aspects of the gaming industry—such as acquisitions, sales results, number of copies sold, earnings reports, partnerships, market analysis, or executive decisions.
Celebrating a decade of innovative storytelling and exploration, Kojima Productions invites fans to join them on their next adventure in imaginative creation!
In Lords of the Fallen 2, due in 2026, Hexworks is redefining its approach based on player feedback and moving towards a more traditional Soulslike experience while maintaining transparency and authenticity, even in addressing controversial topics like the representation of slightly erotic female characters.
It seems the Call of Duty franchise is navigating a challenging period with fans expressing concerns about upcoming releases, particularly Black Ops 7 and Modern Warfare 4, but we’ll have to wait for official announcements for a clearer picture.
Takahashi, the creator behind beloved games like Katamari Damacy and Wattam, is reconsidering his place in the video game industry as his latest title, “to a T,” underperforms despite critical acclaim, while he contemplates securing a school for his children in Japan before deciding on his future.
Celebrating their recent presidential prize at the Korean Content Awards, South Korean game development powerhouse Shift Up, creators of Stellar Blade and Goddess of Victory: Nikke, continue to grow commercially while expanding their global presence with promising new projects on the horizon.
Ubisoft’s acquisition of Amazon Games Montreal marks an exciting new chapter for the Montreal team, with the potential to bring a fresh dynamic to the MOBA genre under Ubisoft’s leadership.
Welcome to the Ubisoft family, Xavier Marquis and Alexandre Parizeau! We’re excited to continue developing March of Giants together and further strengthen our presence in the online gaming market.
Xbox Studios leader Matt Booty explains why they canceled plans to increase prices on some high-profile releases, emphasizing their commitment to delivering player satisfaction, value, and listening to fan feedback while maintaining a balanced approach to pricing and quality gaming experiences.
Discover how Clair Obscur, a critically-acclaimed game developed by Sandfall Interactive, managed to sell over five million units with a budget under US$10 million, and learn more about their decision to avoid an open world format.
Although progress on the Legacy of Kain reboot at Eidos Montreal was halted, Crystal Dynamics has since taken over the project, rekindling discussions around the beloved franchise’s future.