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Next Chinese Epic Captivates Steam Players

by Sophie Laurent

Key Takeaways

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  • Phantom Blade Zero, an action role-playing game developed by S-Game, has garnered over 1 million Steam wishlists.
  • The game, scheduled for release on September 9, 2026, is set to be available on PC and PS5, and features a Wuxia theme with fast-paced combat and challenging fights.
  • Unlike some previous speculation, Phantom Blade Zero is not considered a Soulslike game, although it shares similarities with titles like Ninja Gaiden, Sekiro: Shadows Die Twice, and Nioh.
  • The games aesthetic draws inspiration from classic Wuxia novels, iconic Hong Kong films of the 70s through 90s, manga series such as Vagabond, Berserk, and Claymore, and Director Liangs American education and lifelong love for Japanese anime.

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Phantom Blade Zero Crosses 1M Steam Wishlists, Anticipation Builds for September 2026 Release

S-Game, the Chinese developer of Phantom Blade Zero, thanked players for adding the game to their Steam wishlists. In just two weeks, beginning December 12, 2025, the number of wishlists surpassed one million. The team expressed their gratitude on social media for the support and interest in Phantom Blade Zero, a promising action role-playing game for PC and PS5 scheduled for release on September 9, 2026. Featuring a Wuxia theme, fast-paced combat, and challenging fights, S-Game’s Phantom Blade Zero aims to attract action game enthusiasts. However, the producer clarified that the game is not a Soulslike, distancing it from a designation that previously sparked interest.

Epic KungfuPunk Action Awaits in Phantom Blade Zero by Asian Developers

This distinction reflects the game’s core influences. According to Director Liang, Phantom Blade Zero’s foundation draws from classic Wuxia novels, iconic Hong Kong films of the 70s through 90s, and manga series like Vagabond, Berserk, and Claymore. Players may recognize similarities in the game’s mechanics to titles such as Ninja Gaiden, Sekiro: Shadows Die Twice, and Nioh. Liang noted that his American education and lifelong love for Japanese anime heavily influenced the project, resulting in its unique KungfuPunk aesthetic. Phantom Blade Zero hopes to capitalize on the growing recognition of action titles produced by Asian teams, including Black Myth: Wukong, Lies of P, Stellar Blade, and Wuchang: Fallen Feathers.

In Case You Missed It

In a surprising turn of events, author Sophie Laurent explores the financial realities of independent game developers in her latest post “We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer” (published December 19, 2025). Laurent dives deep into the heart of the gaming community to uncover how indie creators are embracing social media to showcase their trailers due to the exorbitant costs associated with featuring them at the prestigious Game Awards. Meanwhile, Carlos Mendoza takes a closer look at Lara Croft’s latest adventure in “Tomb Raider: Legacy of Atlantis”, published on December 17th, where he explores how Crystal Dynamics is breathing new life into the classic franchise by blending nostalgia with modern gaming elements using Unreal Engine 5. And while we’re on the topic of gaming industry news, Jonathan Dubinski’s latest post over at Players for Life, “Sony and Tencent Reach Agreement to End Lawsuit Over Plagiarism Allegations of Light of Motiram”, published just yesterday, delves into the recent confidential settlement between these two giants, resulting in the removal of a controversial game from major platforms. Check out these insightful pieces here We Don’t Have $1 Million for the Game Awards, But Here’s Our Trailer, here Tomb Raider: Legacy of Atlantis Brings Modernity and Nostalgia and here Sony and Tencent Reach Agreement to End Lawsuit Over Plagiarism Allegations of Light of Motiram.

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