Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- The gaming industry is increasingly embracing AI, with applications ranging from quality control to automating processes in game development.
- Balanced perspectives are crucial for constructive discussions about AI in gaming, as its integration can lead to both benefits and concerns, such as job displacement.
- Middleware, a form of generative AI, is already being used in the gaming industry without controversy, demonstrating its potential as a tool for enhancing efficiency.
- Ethical considerations are paramount when using AI, particularly regarding fair compensation for actors and respecting copyright and intellectual property rights.
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Balancing Perspectives on AI in Gaming: Jorjani Advocates Responsible Use in Helldivers 2 Development
Shams Jorjani, CEO of Arrowhead Game Studios (the developers of Helldivers 2), believes the gaming community needs to approach generative AI with a more balanced perspective. He raised this issue in response to questions about using AI to create voices in Arc Raiders. According to Jorjani, discussions about AI in gaming often become polarized, hindering constructive conversation. Jorjani emphasizes the need for a balanced approach, especially given AI’s growing presence in the gaming industry. He suggests first determining the beneficial and detrimental aspects of AI implementation. Jorjani notes that while some, like Square Enix, aim for high automation percentages in quality control, others—particularly producers—worry about job displacement and view AI negatively. However, Jorjani advocates for finding common ground. He states that many studios have long used middleware—a form of generative AI—to automate processes without controversy. Arc Raiders plans to use AI to generate additional lines for actors who did not initially record them. However, this would only be done ethically and with fair compensation. Jorjani thinks AI can enhance gaming, but only if used responsibly and with respect for copyright and intellectual property.
In Case You Missed It
“From gaming milestones to cross-platform adventures, there’s plenty to explore in our latest posts. First up, we’ve got Jonathan Dubinski diving into the upcoming ‘Reloaded’ edition of Gears of War, set for release on August 26th with enhanced graphics and smoother gameplay across PC and consoles – even those from rival camps! Cliff Bleszinski himself is thrilled about it, as you can read in his piece here Cliff Bleszinski Content with Gears of War: Reloaded on PlayStation 5. Meanwhile, Bruno Pferd ponders the implications of PlayStation’s decision to bring Helldivers 2 to Xbox Series consoles in his insightful article ‘Helldivers 2 on Xbox was PlayStation’s Decision’, published August 8th. Head over there Helldivers 2 on Xbox was PlayStation’s Decision to explore this intriguing shift in strategy!”
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