Key Takeaways
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- Gregg Mayles, a long-time key figure at Rare and contributor to iconic Xbox titles like Banjo-Kazooie and Sea of Thieves, has departed the studio, marking a new era for Rare.
- Everwild, an anticipated project from Rare and a mysterious title that Mayles was involved with, has been canceled as part of Microsofts broader Xbox studio restructuring.
- The current restructuring wave is affecting multiple Xbox game studios, leading to layoffs in various teams, including the shutdown of The Initiatives Perfect Dark reboot and the cancellation of an MMORPG in development at ZeniMax Online Studios.
- Despite reassurances from Microsoft that the overall strategy remains consistent (to create inspiring games, strengthen flagship franchises, and build new worlds), decisions on the ground suggest that original projects are being prioritized for impact during this restructuring process.
Gregg Mayles Departure Signals New Era for Rare Amid Xbox Studio Restructuring; Everwild’s Cancellation Marks Loss of Visionary Project
A significant shift is occurring within Xbox’s gaming division, impacting fans of titles like Banjo-Kazooie and Sea of Thieves. Gregg Mayles, a key figure at Rare for over 35 years, has officially departed the studio. His exit coincides with Microsoft’s recent cancellation of several internal projects, notably Everwild, a highly anticipated and mysterious title that Mayles was also involved with. Gregg Mayles, regarded as a pillar of Rare, joined the studio in the late 1980s and contributed to iconic titles such as Battletoads, Donkey Kong Country, Banjo-Kazooie, and Viva Piñata. More recently, he led the development of Sea of Thieves, a long-term success, and was featured in a Gameblog interview during a preview of the pirate game. His departure marks a new chapter for Rare and aligns with Xbox’s broader studio restructuring. Everwild, a project announced with significant fanfare for Xbox, possessed a strong artistic vision and an enigmatic atmosphere. However, after years of silence and internal overhauls, the project was ultimately canceled. Alongside Mayles, executive producer Louise O’Connor has also departed, a dual exit that poses a significant challenge for the studio.
Xbox Restructuring Wave Affects Multiple Studios, Impacting Original Projects
The current restructuring extends beyond Rare, impacting several other Xbox game studios. Multiple teams within Xbox are facing layoffs. The Initiative, which was working on a reboot of Perfect Dark, has been shut down completely. Similarly, ZeniMax Online Studios canceled an MMORPG that was in development, and Matt Firor, the studio’s president, also announced his departure. The atmosphere within Xbox is reportedly challenging. Matt Booty, Vice President of Xbox Game Studios, has addressed his teams, explaining that the overall strategy remains consistent: to create inspiring games, strengthen flagship franchises, and build new worlds. However, decisions on the ground often show that original projects are the first to be impacted.
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