Build a Rocket Boy released MindsEye on June 10. Anticipation was oddly muted before its launch, but once it was available, people quickly noticed significant issues. The game suffered from numerous quality problems, including performance issues and bugs that prevented missions from progressing. Just weeks later, the company confirmed layoffs affecting some staff. Now, recent reports indicate that an additional 300 employees could also be facing job losses. In a recent video call, Leslie Benzies, the founder of BARB, addressed his staff. He controversially blamed saboteurs for all the challenges BARB and MindsEye were encountering. Despite these ongoing problems, Benzies reportedly promised he would relaunch MindsEye. For the employees, however, their primary concern is job security. They also hope for an opportunity to fix MindsEye, but that prospect seems increasingly unlikely.
While the gaming world continues to grapple with the recent challenges faced by Build a Rocket Boy and their ambitious but troubled MindsEye release, there’s another project on the horizon that’s gaining momentum. Sophie Laurent discusses how Hakan Abrak at IO Interactive is pushing forward with 007: First Light (2025-06-27), positioning it as an even more ambitious endeavor than their successful Hitman series. With plans for extensive post-launch support and exciting new features like improved stealth gameplay and car driving elements, this game promises to be a high-stakes adventure worth checking out 007: First Light is a More Ambitious Project Following Hitman’s Model. While the challenges faced by Build a Rocket Boy and MindsEye are certainly concerning, it’s exciting to turn our attention to more positive developments in the gaming world. For Halo fans eagerly awaiting news about their favorite franchise, Jonathan Dubinski has penned an insightful piece titled “Halo Studios to Reveal Series’ Future,” published on June 30. In this article, he discusses how Halo Studios plans to unveil new details about the upcoming direction of the Halo series at a highly anticipated event in October 24, 2021. With the studio’s recent name change and adoption of Unreal Engine 5, fans are buzzing with anticipation for official updates ahead of the series’ 25th anniversary. Be sure to check out the full article Halo Studios to Reveal Series’ Future for all the latest on what’s in store for Halo! For those interested in the intricacies of game design and development, be sure to check out Bruno Pferd’s latest piece titled “Mafia: The Old Country – Sicilian Soundscapes Spotlighted in New Video,” published on June 27. This insightful blog post delves into Hangar 13’s ambitious approach to capturing the essence of Sicily through meticulous sound design, from realistic weapon sounds to vintage car audio effects. Despite concerns about limited preview sessions and potential coverage challenges, this video offers a unique glimpse into how Mafia: The Old Country aims to immerse players in its richly detailed world. Don’t miss it—head over to Mafia: The Old Country – Sicilian Soundscapes Spotlighted in New Video for a deeper dive.