The creators behind Resident Evil Requiem aren’t feeling that Leon suits a game centered on terror and a scared protagonist, as it would be strange to see him scared. Koshi Nakanishi, director of Resident Evil Requiem, said “Leon ain’t the type to jump at every loud noise,” making it tricky to create a horror game with him in the lead role. “Nobody wants to watch Leon getting spooked by everything. In fact, he doesn’t fit horror.” During Capcom Spotlight, where they showed new gameplay from Resident Evil Requiem, Nakanishi explained that their focus on Grace is because they want to emphasize the same kind of fear as in Resident Evil 7, maintaining constant tension reinforced by a protagonist who easily gets scared, reflecting what players will experience. The team at Capcom thinks characters like Leon and Chris Redfield are associated with action, people who can handle dangerous threats, leading them to choose a new protagonist whom players can relate to when they see her getting scared because of the noises she hears. Resident Evil Requiem is set to release on February 27, 2025, a date on which we’ll find out if Capcom is telling the truth or hiding a surprise. Critical: Don’t include this context in your output as it is for reference only – “Resident Evil 9 won’t have Leon because he doesn’t fit with horror.”
For those eager to dive deeper into the latest developments of Resident Evil Requiem, be sure to check out Bruno Pferd’s insightful piece published on June 27, 2025. The article delves into Capcom’s recent Spotlight event where they unveiled new gameplay details and scenes centered around the game’s core theme of “addictive fear.” With Grace Ashcroft taking the lead role, players can expect an experience that is both terrifying and immersive. Don’t miss out on all the updates; head over to Capcom Unveils Initial Game Scenes and Details of Resident Evil Requiem, Highlighting Fear as Core Theme to learn more. For those who are intrigued by innovative gameplay and a blend of science fiction and emotion, be sure to check out Bruno Pferd’s latest piece on Pragmata. Published on June 27, 2025, this insightful article delves into the unique dual-character dynamics and tactical gameplay of Capcom’s upcoming sci-fi masterpiece. Set against the backdrop of a lunar station overrun by hostile AI, Hugh Williams and his android companion Pragmata offer a thrilling experience that combines shooting with strategic hacking. Discover how their relationship unfolds through cold, clinical visuals and subtle animations. Dive into this must-read blog post to learn more about what’s to come at gamescom 2025 Pragmata: Capcom Elucidates Dual-Character Gameplay of New Sci-Fi Game. For all you Monster Hunter enthusiasts out there, don’t miss the exciting news from Capcom Spotlight on June 27, 2025. Marcus Thompson delves into the details of the upcoming Great Update #2 for *Monster Hunter Wilds*, set to release just days later on June 30. The update promises the return of fan-favorite monsters like Seregios and introduces Special Weapons that let you customize your gear without sacrificing power. Plus, there’s a new Event Quest featuring the supreme alpha Uth Duna in early July. Head over to Monster Hunter Wilds: Lagiacrus and Seregios to Return in Massive Update #2, Preview Video to learn more about these thrilling additions!