Home NewsSaros: Revealed Gameplay – Essentially the Spiritual Successor to Returnal

Saros: Revealed Gameplay – Essentially the Spiritual Successor to Returnal

by Marcus Thompson

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Saros, Housemarques upcoming title, showcases a distinctive orangey aesthetic and introduces an entirely new narrative and setting, Carcosa, a lost colony with shifting landscapes, perilous ruins, and a disorienting atmosphere.
  • Combat in Saros embodies Housemarques signature style, featuring precise dodging, blocking, timed shield deployment, a combination of human weapons and alien technology, and the new Soltari shield mechanic.
  • The game offers a more forgiving progression system compared to Returnal, granting players an instant second chance after their first defeat and permanent improvements, creating a sense of advancement.
  • Saros is set for release on March 20, 2026, and will be enhanced by the DualSense controllers realistic haptic feedback on PlayStation 5.

Our favorite Goodies

Saros: Housemarque’s New Odyssey into Carcosa’s Perilous Realm

On September 24th’s State of Play event, Housemarque showcased Saros, a title first revealed in February of the previous year. Following the critical acclaim for Returnal, many wondered about Housemarque’s next direction. Saros immediately sparked comparisons, exhibiting core gameplay elements familiar from Returnal, albeit with a distinct main character and an orangey aesthetic, differing from Returnal’s greenish-blue palette. Housemarque’s decision to build on the success of its popular predecessor is understandable. Saros introduces an entirely new narrative and setting. Players assume the role of Arjun Devraj, an enforcer voiced by Rahul Kohli. He is stranded on Carcosa, a perpetually dark and unsettling lost colony. This intense environment features shifting landscapes, perilous ruins, and a disorienting atmosphere. The game’s narrative emphasizes finding meaning amid survival, offering a distinct thematic approach.

Housemarque’s New Odyssey in Saros: Masterful 3D Shoot-’em-Up with Progressive Gameplay

Combat in Saros embodies Housemarque’s signature style, evolving their classic shoot-’em-up mechanics into a 3D, story-driven experience. Each encounter demands precise dodging, blocking, and timed shield deployment. Players utilize a combination of human weapons and alien technology, culminating in challenging boss battles. A notable new mechanic is the Soltari shield: holding R1 before firing allows players to absorb incoming projectiles and then unleash them as a supercharged attack. On PlayStation 5, the DualSense controller enhances immersion with realistic haptic feedback. A key distinction in Saros is its progression system. Diverging from Returnal’s unforgiving resets after each death, Saros grants players an instant second chance following their first defeat. This, combined with persistent equipment upgrades and permanent improvements, cultivates a strong sense of advancement. While the game promises a formidable challenge, this system ensures players feel tangible progress throughout their journey. Saros is scheduled for release on March 20, 2026.

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Specification
Official NameSaros
Brief SummaryBeneath the shadow of an ominous eclipse, Arjun Devraj (Rahul Kohli) is a Soltari enforcer who will stop at nothing to pursue answers on the shape-shifting Carcosa, a world of dark secrets and hostile inhabitants.

This planet is home to the corrupting influence of the Eclipse – a sinister force that awakens pure madness in everyone and everything. Throughout the surface of this troubled world, nothing remains untouched; it reaches every crevice of every biome.

PlatformsPlayStation 5
ReleasedMarch 20, 2026
GenreShooter
Play ModesSingle player
LanguagesChinese (Simplified)
GenreHousemarque
GenreSony Interactive Entertainment

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