It took only a few days, approximately 20,000 negative comments on Steam, and press videos for FromSoftware to eventually respond. The Japanese studio informs us of the deployment of an update (version 1.12.2) aimed at reducing the difficulty of its DLC “Shadow of the Erdtree”. To make the game more accessible or less exploitable in boss patterns, FromSoftware has made certain adjustments. For example, the blessing of the Hidden Garden Herb was modified, particularly regarding its attack effects and damage, which were increased for the first ten levels while progressing more gradually thereafter. In essence, this update will not significantly alter the game’s difficulty since problematic bosses retain their aggressiveness and patterns, which is precisely what players criticized. Once again, Miyazaki appears unwilling to cater solely to 20,000 dissatisfied individuals but has shown a step towards addressing community concerns.
This patch addresses a technical bug that would automatically enable Ray-Tracing by default, potentially causing significant performance slowdowns for players, especially those not equipped with hardware capable of handling such features. To disable this option, users can go to the “System” settings, then select “Graphics Settings,” followed by “Ray Tracing Quality,” and adjust the setting as desired. Other fixes are expected in upcoming updates, but for now, this is what players have available.
For those fascinated by the blend of epic storytelling and innovative gameplay mechanics, Sophie Laurent’s latest piece on Crimson Desert is a must-read. Published on August 22nd, this article dives into how Pearl Abyss’s upcoming title seamlessly merges elements from The Legend of Zelda, Assassin’s Creed, Elden Ring, and Final Fantasy XVI, offering an unprecedented gaming experience. Discover more about the game’s unique features, such as its dynamic combat systems and futuristic teleportation portals, at [Read the article]. For those who enjoyed diving into the intricacies of FromSoftware’s latest updates, you might also appreciate “The Lords of the Fallen: 17 Minutes of Pure Gameplay, Plenty of Boss Battles,” a captivating post by Carlos Mendoza published on July 27th. This detailed piece offers an in-depth look at the upcoming action RPG set for release on October 13th, featuring an extensive gameplay trailer that highlights its challenging boss battles and cooperative multiplayer elements. With its innovative relic crafting system and enhanced combat mechanics, this game promises to deliver a blend of complexity and accessibility reminiscent of FromSoftware’s masterpieces. Head over to [Read the article] for a sneak peek into what lies ahead in the world of The Lords of the Fallen.