If “Ants” appears to be Microids’ flagship game in 2024, the French publisher still has some surprising titles in store. Indeed, today we are informed about the existence of “Flint: Treasure of Oblivion,” a Tactical RPG set in the world of piracy that will be released on PC, PS5, and Xbox Series in 2024 with no additional details provided at this time. The French studio Savage Level has taken on the project, allowing the two founders of the studio, Aurélien and Maxime Josse (who are brothers), “to develop a game in a universe they’ve been passionate about for years.” Although the first trailer suggests a rather niche game targeting a specific audience, the developers aim to reach a broader public through gameplay that is both deep and very accessible.
The game is expected to feature turn-based combat mechanics, drawing inspiration from role-playing and board games, particularly through the use of dice rolls. Players will also have the ability to engage in deck-building, utilizing ability and attribute cards to enhance their team members and gain an advantage over opponents. A trailer has been released with the announcement; however, it primarily serves as an atmospheric teaser, showcasing only a few gameplay images. It is worth noting that the game was developed using Unreal Engine 5, though this is not evident from the official screenshots or brief gameplay sequences in the video. We will have to await a more detailed gameplay trailer for further clarification on the game’s mechanics.
In 2024, French publisher Microids is set to release “Flint: Treasure of Oblivion,” a Tactical RPG developed by Savage Level. This pirate-themed game will be available on PC, PlayStation 5, and Xbox Series X|S around the same time as Ants, which appears to be Microids’ main title for that year. The game is being created by brothers Aurélien and Maxime Josse, who are passionate about the pirate universe.”Flint: Treasure of Oblivion” combines turn-based combat with deck-building mechanics, inspired by role-playing and board games, featuring dice rolls to determine outcomes. Players can enhance their team members using ability and attribute cards for strategic advantages. The initial trailer serves as an atmospheric introduction, showing limited gameplay footage. Developed with Unreal Engine 5, a proper gameplay trailer is expected to provide a clearer understanding of the title’s mechanics and visuals. Despite targeting a niche audience, Savage Level aims to make the game accessible to a broader public through engaging gameplay.