Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Game Science plans to avoid generative AI in developing the next Black Myth title, favoring traditional human-driven methods instead.
- Yang Qi explained that this choice prioritizes preserving emotional depth in performances over rushing to adopt every new technology.
- The studio draws inspiration from filmmaker Christopher Nolans commitment to analog techniques while remaining open to integrating useful tech later.
- This deliberate stance stands out against a trend of other studios currently experimenting with AI tools for development and marketing purposes.
Recommended products
This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.
Game Science, the studio behind the upcoming game Black Myth: Wukong, is charting a different course for its next title, Black Myth: Zhong Kui. Rather than integrating generative AI into its asset creation pipeline, the studio intends to rely on traditional, human-driven methods. Yang Qi, co-founder and art director for the Black Myth franchise, confirmed this stance on Weibo. When questioned about whether AI could expedite development for Black Myth: Zhong Kui, Yang Qi indicated that Game Science plans to maintain a deliberate distance from generative AI in the design and creation of artistic elements. This decision aligns with concerns previously voiced by Beth Park, lead performance director at Game Science, in 2024. Park observed that AI tools can sometimes strip away the human emotion inherent in game performances. Yang Qi clarified that this position stems not from a principled rejection of artificial intelligence, but from a preference for optimizing traditional methods. He believes there is no immediate imperative to adopt every new technology.
Christopher Nolan inspires Black Myth studio to reject AI in favor of traditional artistry for Zhong Kui
To illustrate this point, Yang Qi referenced the approach of filmmaker Christopher Nolan, who continues to utilize traditional methods and achieve critical acclaim. Yang Qi likened this to not needing to “rush to catch the last train,” suggesting that technology can be integrated at a later stage, much like stopping at an inn to rest before continuing a journey. This approach contrasts with that of several Asian studios actively experimenting with generative AI for development and marketing. Following the significant success of Black Myth: Wukong, which sold 30 million copies, expectations for Black Myth: Zhong Kui are exceptionally high. Black Myth: Zhong Kui was announced in 2025 at Gamescom Opening Night Live. The game is set to explore the Chinese demon hunter Zhong Kui in a darker setting. While Black Myth: Wukong is expected to release in 2024, no release date has yet been announced for Black Myth: Zhong Kui.
In Case You Missed It
If you’re interested in the strategic shifts reshaping our favorite studios, be sure to read Marcus Thompson’s piece published on 2026-07-31 titled “Ubisoft is betting more on remakes, considered more profitable than new games,” which explores how Ubisoft turned a significant corner following the massive success of *Assassin’s Creed Black Flag Resynced*, sold over 3.5 million copies in just two weeks and revitalized an entire franchise despite rising production costs; according to CFO Frédérick Duguet, these nostalgia-driven projects leverage established brand recognition to control expenses better than new IP while delivering modern experiences, with upcoming titles like the *Rayman Legends Retold* further illustrating this balanced approach that complements rather than replaces original development efforts. You can dive deeper into how remakes are securing Ubisoft’s future by checking out the full analysis here: Ubisoft is betting more on remakes, considered more profitable than new games, and while you ponder those changes, if the Lands Between awaits its cinematic arrival, you might also want to dive into Carlos Mendoza’s latest breakdown titled “Filming on the Elden Ring movie may have concluded after only six months of production,” originally published on 2026-08-01. This fascinating piece explores reports that principal photography wrapped just half a year earlier this year under director Alex Garland and producer George R.R. Martin, despite an extensive visual effects phase ahead for the March 3, 2028 release; with insights ranging from deleted social media posts by prop artist Sean Schofield to the tight scheduling challenges faced by Studio A24 and Bandai Namco, it’s a must-read for fans eager to understand how the iconic game world is being brought to life. Be sure to check out the full story here Filming on the Elden Ring movie may have concluded after only six months of production before the big screen adaptation officially hits theaters, and if you are looking to dive deeper into the latest transformative changes for *Crimson Desert*, be sure to check out “Crimson Desert receives giant update with new items and 133 shops” by Jonathan Dubinski, published on August 2nd, 2026. This comprehensive post details how Update 1.16 is reshaping the game across PC, PS5, and Xbox Series X|S through three major pillars: a vastly enhanced trading system with over 133 new trade posts driven by real-world supply-and-demand logic, refined combat mechanics featuring smoother combos and natural animal behaviors, and significant graphical upgrades including AMD FSR 4.1 support for improved visual fidelity on PC; discover the specifics of this massive overhaul regarding financial rewards, inventory management tools like the dedicated Trade tab, and banking system refreshes in a new high-value item update by reading here Crimson Desert receives giant update with new items and 133 shops to keep your gaming adventures fresh and exciting.
| Specification | |
|---|---|
| Official Name | Black Myth: Wukong |
| Brief Summary | Following his legendary pilgrimage to the West alongside the Tang Monk, Sun Wukong ascends to Buddhahood but rejects the Celestial Court in favor of his simple life on Mount Huaguo. The Court, grown mistrustful, sends an army led by Erlang Shen to force his submission. During their duel, the binding circlet incapacitates Wukong, and he is sealed in stone, severed from six powerful relics corresponding to his senses. Over the following centuries, the monkeys of the mountain seek to recover these relics and revive their fallen king.
The Destined One, one of these monkeys, sets out on a journey across treacherous lands to reclaim the relics. From the fog-shrouded Black Wind Mountain to the barren Yellow Wind Ridge, the frozen peaks of The New West, and the fiery slopes of the Flaming Mountains, the path forward is guarded by powerful yaoguai and ancient figures from Chinese mythology. Old allies of Wukong, including the wayward Zhu Bajie, join the quest as the truth of the Destined One's connection to Sun Wukong slowly comes into focus. Black Myth: Wukong is an action role-playing game developed by Game Science, inspired by the classical Chinese novel Journey to the West. Players control the Destined One, a staff-wielding monkey protagonist, through mostly linear levels interspersed with expansive areas. The game features Soulslike elements, a flexible skill system, and boss encounters of varying intensity. It was the first installment in the Black Myth series and is widely regarded as the first AAA game from the Chinese video game industry. |
| Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
| Released | August 20, 2024 |
| Genre | Role-playing (RPG), Hack and slash/Beat 'em up, Adventure |
| Play Modes | Single player |
| Content Rating | T |
| Languages | Chinese (Simplified), Korean |
| Genre | Game Science |
| Genre | Game Science |
| Ratings | 89/100 (233 reviews) |
They also talk about it
Links to external sources for further reading
- Black Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel DevelopmentBlack Myth: Wukong Devs Cite 2026 Nolan Movie as Reason to Reject AI in Sequel Developmentwutshot.com
- Black Myth: Zhong Kui Rejects Gen AI in Favor of Traditional DesignBlack Myth: Zhong Kui Rejects Gen AI in Favor of Traditional Designallkeyshop.com
- The Odyssey inspired Black Myth: Wukong devs to reject AI for sequelThe Odyssey inspired Black Myth: Wukong devs to reject AI for sequelpolygon.com
Have any thoughts?
Share your reaction or leave a quick response — we’d love to hear what you think!



