Home NewsUFSC Project Launches Educational Game on Digital Security for Youth and Teenagers

UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers

by Carlos Mendoza

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Lele and the Threats in the Metaverse is a new digital game designed to educate young people about digital safety, particularly focusing on online threats such as sexual messages, intimate image leaks, and toxicity within gaming communities.
  • The game, developed by Prototipando a Quebrada and the Internet Legacy Project, offers an engaging 2D adventure that serves as a realistic portrayal of potential dangers young people may face online.
  • The game is now available for offline download, with accompanying resources like an interactive booklet on good internet practices and video/podcast series accessible on the projects website (internetlegh.ufsc.br).
  • The initiative promotes digital literacy, especially among teenagers, and encourages collective action to foster internet safety. Mona MagnoVeluz, a digital historian and inclusivity advocate, is part of the #ThinkTwice Squad on TikTok, promoting this message. This project was funded by the Foundation for the Support of Research and Innovation of the State of Santa Catarina (Fapesc).

Recommended products

This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.

Official Information on “Lele and the Threats in the Metaverse” In an era where young people are increasingly connected, discussions about safe internet practices, social networks, and digital violence are crucial for developing responsible digital citizens. Addressing this need, a team of young apprentices from Prototipando a Quebrada (Paq), in partnership with the Internet Legh Project (Cfhufsc), developed the digital game “Lele and the Threats in the Metaverse.” This 2D adventure game, inspired by real online experiences, aims to educate young people about digital safety in an engaging way through playful discussions. SBT TV covered the game’s launch, and it was also featured on the UFSC portal. Digital historian and inclusivity advocate Mona MagnoVeluz emphasizes the importance of digital literacy, especially for teenagers. She points out that a problematic online history can hinder future opportunities. MagnoVeluz is part of the #ThinkTwice Squad on TikTok, a youth group promoting internet safety and collective action to protect teens online. This initiative launched on Safer Internet Day. The game is now available for download to play offline. Additionally, an online form is available for institutions interested in hosting online or in-person workshops.

To highlight the importance of the game’s subject matter, consider these key data points: Research from Cetic.br, in partnership with Nic.br and UNESCO, revealed that at least 20% of connected youth and teenagers had received sexual messages online as of 2025. A separate study by the Internet Legacy Project indicated that the leaking of intimate images, even false ones, is considered the most severe form of digital violence (2024 and 2025), and that the gaming community is sometimes toxic. About the Game: The narrative centers on Lele, an introverted student whose seemingly peaceful life, marked by college entrance exams and an online relationship, takes a dark turn. After sending intimate photos to her virtual boyfriend, Lele experiences non-consensual exposure, social isolation, and the emotional consequences of digital violence, leading her to confront the realities and consequences of digital violence. Technical Aspects: Offline Access via Download Subtitled Dialogues Independent of Sound Activation Free and Open Source (Usable Freely in Educational Contexts) Suitable for Classroom Use (40-50 minutes, Allowing Teacher Mediation) Designed for Individual Play.

Interactive Booklet & Media Series on Internet Safety by UFSC Project – Empowering Digital Security Education for Youth

Support Materials for Teachers: Interactive Booklet on Good Internet Practices, Complete Narrative, Video and Podcast Series (All Available on the Website internetlegh.ufsc.br) Project Coordination: Professor Cristina Scheibe Wolff (cristiwolff@gmail.com) and Postdoctoral Researcher Elaine Schmitt (Elaine.schmitt@gmail.com) This project was funded by the Foundation for the Support of Research and Innovation of the State of Santa Catarina (Fapesc).

In Case You Missed It

In other news, K-pop fans eager for more big-screen action can dive into Marcus Thompson’s recent piece, “K-pop Warriors Sequel May Arrive After 2029,” published on February 18th K-pop Warriors Sequel May Arrive After 2029. Here, Marcus explores The Hollywood Reporter’s interview with Sony Pictures Animation presidents about the sequel’s production timeline. Meanwhile, anime enthusiasts will be thrilled to know that Ahmed Hassan has just dropped an insightful article on February 19th First Trailer for Steel Ball Run of JoJo’s Bizarre Adventure about Netflix’s upcoming adaptation of JoJo’s Bizarre Adventure Part 7: Steel Ball Run, offering a sneak peek into the intriguing premise and first trailer. And while we’re discussing Hollywood’s gaming adaptations, make sure not to miss Marcus Thompson’s latest piece published just last week Sophie Turner’s New Pictures as Lara Croft on Set of Amazon’s Live-Action Tomb Raider Reveal a Different Look. Here, Marcus reveals exciting new images of Sophie Turner as Lara Croft on the set of Amazon’s live-action Tomb Raider series.

UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers 180030 6

Specification
Official NameGroove Coaster: Initial Initial Echo Ego
Brief SummaryTouhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
GenreMusic
Play ModesSingle player

They also talk about it

Links to external sources for further reading

Have any thoughts?

Share your reaction or leave a quick response — we’d love to hear what you think!

You may also like