Key Takeaways
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- Sonys PlayStation 5 Pro is receiving a system update that introduces an enhanced version of PSSR, a machine learning-based upscaler for console game graphics.
- The first game to utilize PSSR 2 is Resident Evil Requiem, which launched today and offers improved image quality with 4K upscaling.
- Masaru Ijuin from Capcom stated that the new tech successfully processes details and textural nuances, traditionally difficult to upscale, making game graphics more expressive.
- More news about updated games and additional compatible titles for enhanced PSSR will be shared in March, when a system software update allows users to select Enhance PSSR image quality in PS5 Pro settings.
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Sony has announced a system update for the PlayStation 5 Pro, introducing an enhanced version of its PlayStation Spectral Super Resolution (PSSR) upscaling technology, beginning with Resident Evil Requiem. Launching today, Resident Evil Requiem will be the first game to utilize PSSR 2, an updated version of Sony’s upscaling tech built on AMD’s FidelityFX Super Resolution (FSR) 2 technology. Like NVIDIA’s Deep Learning Super Sampling (DLSS), PSSR is a machine learning-based upscaler that enhances game resolution while maintaining frame rates. Developed in partnership with AMD as part of Project Amethyst, PSSR improves console game graphics. In March, PS5 Pro owners can enable “Improve PSSR Image Quality” in the Video Output settings. Sony collaborated with Capcom to integrate the new PSSR model into Resident Evil Requiem. Masaru Ijuin, head of technology at Capcom, stated that the enhanced upscaling, based on AMD’s FSR 4, has improved the expressiveness of the game. He added that the new tech successfully processes details and textural nuances, which have traditionally been difficult to upscale.
Mark Cerny, lead engineer of PS5, wrote that this new version of PSSR adopts a different approach to the neural network and the general algorithm. He added that Resident Evil Requiem utilizes their most advanced PSSR, helping to maintain high frame rates and image quality. Cerny noted that, thanks to AMD’s FSR 4 upscaling technology, PC players have already seen the benefits of their collaboration. With the updated PSSR, they are offering the latest in this jointly developed technology, refined over six months for PlayStation 5 Pro users. Cerny also stated that more news would be shared in March, when Sony updates existing games to the enhanced PSSR. At that time, a system software update will allow users to select “Enhance PSSR image quality” in PS5 Pro settings to experience the new PSSR with any compatible PS5 Pro game.
Upgraded PSSR on PlayStation 5 Pro Shines in Resident Evil Requiem with 4K Upscaling and Enhanced Image Quality
The new upscaling tech has already been tested by technology experts. Digital Foundry called it “the definitive solution.” They reported that in Resident Evil Requiem’s RT mode, upscaling to 4K from a base resolution slightly above 1080p convincingly displays fine details such as character clothing seams and small text on environment signage. They also noted substantially improved edge sharpness, resulting in a high-quality 4K output at 60fps. The analysts clarified that noise observed in ray tracing scenes on the PS5 Pro version is not an issue with PSSR itself, but rather with Capcom’s noise reduction solution, as the same occurs in the PC version even when using DLSS 4.5 or FSR4. The system update and Resident Evil Requiem mark the first steps in a planned rollout of enhanced graphics capabilities for the PlayStation 5 Pro.
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