New York Government Sues Valve for Illegal Gambling

Key Takeaways

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  • Loot box systems in games like Dota 2 and Counter-Strike, operated by Valve Corporation, are being sued for allegedly operating as illegal gambling practices.
  • The lawsuit claims that the loot box systems arbitrary assignment of probabilities creates an artificial value similar to slot machines, allowing real money spending for a chance to win in-game items.
  • Some cosmetic items obtained through these loot boxes have been resold online for thousands of dollars, and Valve allows third-party sites to facilitate the resale of in-game skins for cash.
  • The lawsuit demands that Valve either modify or eliminate its loot box system within New York, seeks full restitution for consumers, and requires Valve to cover all litigation costs and any other court-determined restitution or fines.

New York Attorney General Letitia James announced on Wednesday, January 25th, that she is suing Valve Corporation over allegations of illegal gambling practices related to loot boxes. According to the 52-page lawsuit, loot box systems in games like Dota 2 and Counter-Strike 2 function similarly to slot machines. The lawsuit alleges that these systems allow adults and children to spend real money for a chance to win in-game items of varying value. The prosecution argues that while a loot box always provides an item, the arbitrary assignment of different probabilities creates an artificial value, mirroring the mechanics of a slot machine where Valve sets the odds. A key element of the gambling accusation is the ease with which these in-game items can be converted to real money. The lawsuit states that some cosmetic items obtained through these loot boxes have been resold online for thousands of dollars. The lawsuit also points out that Valve permits third-party sites to facilitate the resale of in-game skins for cash, and that internal communications suggest Valve employees were aware and accepting of this practice as long as explicit gambling was avoided on external platforms.

According to discussions on Reddit forums r/Games and r/pcgaming, Reddit users have largely been unsympathetic toward Valve. This legal action coincides with increased scrutiny of the video game industry’s monetization models. The lawsuit notes that these games feature loot boxes that allow players to win rare virtual items with significant monetary value; one specific AK-47 Counter-Strike skin was valued at over $1 million. This legal action is part of Attorney General James’s broader effort to protect children online and prevent illegal gambling within the state. Interestingly, just weeks before this lawsuit, a UK tribunal approved a class action suit against Valve regarding Steam’s pricing and commission practices, alleging unfair pricing and commission structures. The UK case, like the current lawsuit, adds to the legal challenges facing Valve. The New York lawsuit demands that Valve either modify or eliminate its loot box system within the state. It also seeks full restitution for consumers, including all money obtained through the system, plus fines equal to three times the profit derived from it. Furthermore, the lawsuit mandates that Valve cover all litigation costs and be prepared to pay any other court-determined restitution or fines.

Valve Faces New York Lawsuit Over Loot Boxes and Alleged Unfair Practices – Update on Hearing Date

As of now, no hearing date has been set, and Valve has not issued a public statement regarding the lawsuit.

In Case You Missed It

In the vibrant world of entertainment and technology, Carlos Mendoza brings us two insightful pieces. First off, dive into his February 25th article, “Sony to Reset Spider-Man Movies Universe Without Spider-Man” Sony to Reset Spider-Man Movies Universe Without Spider-Man, where he explores Sony’s bold plans to reboot the Spider-Man cinematic universe without its titular hero, with fresh stories and new actors. Meanwhile, just a few days prior on February 22nd, Mendoza highlighted an innovative approach to digital security education in his piece “UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers” UFSC Project Launches Educational Game on Digital Security for Youth and Teenagers. Here, he showcases the engaging 2D adventure game “Lelê and the Threats in the Metaverse,” created by young apprentices and UFSC’s Internet Legacy Project to educate youth about digital security. Lastly, mark your calendars for March 14th as Jonathan Dubinski shares in his February 24th post “Brazilian Game Developers Gather for Free Event in São Paulo” Brazilian Game Developers Gather for Free Event in São Paulo. He reveals that the second edition of Dev Game Show is set to bring together 21 independent Brazilian game developers, offering a sneak peek at upcoming titles and retro console experiences, all wrapped up with food options and tournaments. It’s an exciting time in these worlds, so be sure to check out these articles for your dose of entertainment and tech insight!


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