Home NewsMarvel’s Wolverine Set for September Release

Marvel’s Wolverine Set for September Release

by Bruno Pferd

Key Takeaways

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  • Marvels Wolverine, developed by Insomniac Games, will be released exclusively on PlayStation 5 on September 15, 2026.
  • The game is rated M for Mature and will feature familiar faces from the Marvel universe such as Sabretooth, Mystique, Omega Red, and the Sentinels.
  • Wolverines release date is before Grand Theft Auto 6, providing an early opportunity for fans to dive into the game.
  • Other notable releases include Bungies Marathon on multiple platforms in March and Housemarques Saros on PS5 in April.

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Marvel’s Wolverine Launches September 15, 2026 on PS5 – Insomniac Games Confirms Iconic Cast and Mature Rating

After weeks of speculation, Insomniac Games has officially announced the release date for Marvel’s Wolverine: September 15, 2026, exclusively on PlayStation 5. The announcement, delivered via social media alongside a brief teaser, is likely to reassure fans eager for the next installment from the studio behind the Marvel’s Spider-Man series. The September launch also gives Wolverine a head start before the anticipated November 19 arrival of Grand Theft Auto 6. The official game synopsis from Insomniac Games promises a visceral experience, with Logan confronting the mysteries of his past with “brutal claws, devastating fury, and relentless determination.” Adding to the excitement, Insomniac Games has confirmed that familiar faces from the Marvel universe will appear, including Sabretooth, Mystique, Omega Red, and the Sentinels. Marvel’s Wolverine is rated M for Mature. In related release date news, Bungie’s Marathon will be available on PS5, Xbox Series X/S, and PC on March 5, while Housemarque’s Saros is slated to launch on PS5 on April 30.

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Lastly, in our ongoing exploration of the gaming industry, Jonathan Dubinski invites you to explore his latest analysis, “From Demon’s Souls Studio to Latest Casualty of the Live-Service Market” From Demon’s Souls Studio to Latest Casualty of the Live-Service Market. Published on February 21, this insightful piece examines Sony’s decision to close Bluepoint Games and lay off approximately 70 employees by March 2026, offering a thorough exploration of the implications on both the studio and the broader industry.

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