Key Takeaways
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- Sony Interactive Entertainment is shifting its focus towards live-service projects, aiming to replicate the success of ongoing multiplayer games like Fortnite, Genshin Impact, and Destiny 2.
- The closure of Bluepoint Games in March 2026, a studio known for exceptional remakes and remastered titles, raises questions about the industrys current focus on live-service games and the potential return to traditional single-player experiences.
- Several planned live-service games have been cancelled or remain unreleased, including a God of War live-service game, Spider-Man: The Great Web, and Twisted Metal. This pattern of cancellations is causing uncertainty within Sonys organizational structure.
- The gaming industry is facing challenges such as declining hardware spending, less consumer inclination to upgrade consoles mid-cycle, rising game prices, and a shift towards Games as a Service (GAAS) titles, which may reduce the willingness of publishers to explore new releases.
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Sony Interactive Entertainment will reportedly close Bluepoint Games in March 2026, resulting in the layoff of approximately 70 employees. This decision reflects internal business reviews and an increasingly challenging market, characterized by high development costs and evolving player preferences. The closure is surprising, considering Bluepoint’s strong reputation for developing exceptional remakes and remastered titles, including Demon’s Souls (a key PlayStation 5 launch title), Shadow of the Colossus, and Uncharted: The Nathan Drake Collection. Sony officially acquired Bluepoint in 2021, during a period when the company was investing in its prestigious internal teams. However, PlayStation’s strategic direction shifted, with a significant emphasis on live-service projects aimed at replicating the success of ongoing, multiplayer game models. In May 2022, Sony announced plans to expand its live service offerings from one active game to twelve by the end of 2026 and acquired studios such as Bungie, Firesprite, Fabrik, Valkyrie Entertainment, Firewalk Studios, Haven Studios, and Neon Koi to support this initiative.
Despite these investments, several planned live-service games have been canceled or remain unreleased. These include a God of War live-service game that Bluepoint Games was developing, Spider-Man: The Great Web by Insomniac Games, and a Twisted Metal live-service game by Lucid Games. Naughty Dog also spent years developing a live-service The Last of Us game, which was eventually scrapped, leading to layoffs at the studio. Haven Studios, led by Jade Raymond, introduced Fairgame three years ago, but the game’s future remains uncertain following Raymond’s departure. Sony Bend, the studio behind Days Gone, had a science fiction live-service project shut down in December 2024. Deviation Games and Final Strike Games, which were also involved in separate live-service projects for Sony, are both expected to close.
Sony London, the studio known for The Getaway, was slated to develop a live-service game in 2022 but was shut down in 2024, with the studio closing soon after. Concord was taken offline after only two weeks, and Firewalk Studios closed soon after. Bluepoint had been working on an online God of War project, but Sony canceled it in early 2025. Since then, the studio has not publicly announced any new projects, contributing to its vulnerability within Sony’s organizational structure. Bluepoint’s closure raises questions about the industry’s current focus on live-service games, particularly as some observers call for a return to the traditional single-player experiences that defined the PlayStation brand. Several factors contribute to the challenges in the video game market. Following the COVID-19 pandemic, hardware spending declined. Consumers have been less inclined to upgrade to pro-model consoles mid-cycle, influenced by aggressive pricing. Additionally, rising game prices have led some consumers to purchase fewer full-priced titles. Publishers have also seen success in keeping players engaged with ongoing “Games as a Service” (GAAS) titles like Fortnite, Genshin Impact, and Destiny 2, potentially reducing their willingness to explore new releases.
Bluepoint’s Closure Signals Transition and Uncertainty in PlayStation’s Live-Service Strategy Amidst Industry Restructuring
Despite these challenges, the gaming industry experienced some successes in 2024. Bluepoint’s closure is part of a broader trend of restructuring, cancellations, and layoffs across international studios, driven by escalating costs, high expectations, and intense market competition. The closure of Bluepoint Games, just a few years after its acquisition, likely signals a transitional phase and uncertainty for PlayStation’s future strategy.
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While we’re all eagerly awaiting the return of our beloved K-pop Warriors, Marcus Thompson’s recent piece on Portal Uai offers some insight into when we might see them again. In his article “K-pop Warriors Sequel May Arrive After 2029”, published on February 18th, 2026, Thompson shares an interview with Sony Pictures Animation Presidents Kristine Belson and Damien De Froberville who discuss the challenges in bringing our favorite K-pop idols back to the screen, hinting at a post-2029 release due to production delays and priority campaigns. It’s a must-read for any anxious Warrior fan, so be sure to check it out here K-pop Warriors Sequel May Arrive After 2029. Meanwhile, if you’re craving more captivating narratives, Ahmed Hassan’s latest piece is a must-read. In “First Trailer for Steel Ball Run of JoJo’s Bizarre Adventure” (published February 19, 2026), he dives into the thrilling world of Netflix’s upcoming anime adaptation of JoJo’s Bizarre Adventure Part 7, set in the wild American frontier and following jockey Johnny Joestar and his friend Gyro Zeppeli on a strange journey filled with excitement and intrigue. Mark your calendars for March 19, 2026, when this thrilling ride begins exclusively on Netflix. Check it out here First Trailer for Steel Ball Run of JoJo’s Bizarre Adventure. But that’s not all! Just this week Marcus Thompson shared some exciting new snaps from Amazon’s live-action Tomb Raider set on his blog. Posted on February 20th, the article features Sophie Turner as Lara Croft and her faithful companion Zip, giving fans a sneak peek into what promises to be an intriguing take on the classic gaming heroine. Click here Sophie Turner’s New Pictures as Lara Croft on Set of Amazon’s Live-Action Tomb Raider Reveal a Different Look to check out these exclusive images and start speculating on how this latest adaptation will redefine Lara Croft’s iconic legacy.
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- The current struggle of the gaming industryThe current struggle of the gaming industrystatista.com
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- How does Ubisoft balance fan expectations for live-service models with delivering traditional single-player experiences? What do you see as Ubisoft's biggest areas of opportunity in the next five years, and what changes can players and shareholders expect in the company's strategy?How does Ubisoft balance fan expectations for live-service models with delivering traditional single-player experiences? What do you see as Ubisoft's biggest areas of opportunity in the next five years, and what changes can players and shareholders expect in the company's strategy?variety.com