New Xbox CEO Vows Not to Flood Platform with “Soulless AI Sludge

Key Takeaways

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  • Asha Sharma has been appointed as the new CEO of Microsoft Gaming, succeeding Phil Spencer who will step down and serve as an advisor until summer.
  • Sharmas first official statement to Microsoft Gaming staff emphasized a commitment to prioritizing high-quality, human-created games and distancing from using AI for cost-cutting.
  • She clarified that Microsofts technology will assist, not replace, human development teams in game creation.
  • Sharma plans to inject a renewed sense of innovation into the brand by focusing on narrative quality and gameplay innovation.

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Asha Sharma has been appointed CEO of Microsoft Gaming, succeeding Phil Spencer, who will step down from the CEO post on Monday, February 23rd, and remain as an advisor until the summer. This leadership change follows Sarah Bond’s departure and a broader reshuffle that includes Matt Booty’s promotion to executive VP and Chief Content Officer, reporting to Sharma. Sharma’s resume has sparked some scrutiny, given her lack of experience in video game development and her direct transition from President of Microsoft’s CoreAI (Artificial Intelligence) product. In an industry facing mass layoffs and fears of AI replacing human talent, the appointment of an AI specialist has raised concerns about the future of human-driven game development at Microsoft.

New Xbox CEO Sharma Promises Human-Centric Game Development, Distancing from AI Cost-Cutting Approach

Addressing these concerns in her first official statement to Microsoft Gaming staff, Sharma emphasized a commitment to prioritizing high-quality, human-created games. In the email, which was also accessible to the press, Sharma stated firmly, “As monetization and AI evolve and shape this future, we will not pursue shortterm efficiency or flood our ecosystem with soulless AI sludge,” echoing online criticisms of artificially generated entertainment. She clarified that Microsoft’s technology will assist, not replace, human development teams: “Video games are, and always will be, an art form crafted by humans and created with the most innovative technology we provide.” This strategic stance aims to regain trust from Xbox fans and Microsoft producers. Drawing on her experience developing Microsoft’s AI chatbot and virtual assistant, Cortana, Sharma is publicly distancing herself from using AI to cut production costs. Instead, she promises a renewed focus on narrative quality and gameplay innovation, intending to inject a renewed sense of innovation into the brand she now leads.

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