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Highguard May Be Counting Its Final Hours

by Carlos Mendoza

Key Takeaways

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  • Highguard, a game developed by Wildlight Entertainment, has faced significant challenges in attracting and retaining players, leading to concerns about its future viability.
  • The company is currently focusing on improving the game based on feedback rather than creating new content.
  • The official website for Highguard, PlayHighguard.com, has been offline due to transfer and simplification processes and is a lower priority compared to game updates.
  • Layoffs at Wildlight Entertainment and the missing About and Join Us sections on their website have raised further concerns about the companys financial stability and future projects.

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Wildlight Entertainment faces ongoing challenges with its game, Highguard. Despite a prominent announcement at The Game Awards, Highguard has struggled to attract and retain players. Most remaining players seem more concerned about the game’s potential shutdown than its current state. Employee layoffs at Wildlight Entertainment last week further suggest that the difficulties in attracting players may lead to a quick shutdown. The game’s website is currently offline, and the Discord page lacks moderators, fueling speculation about Highguard’s future. Upon its initial launch, Highguard boasted nearly 100,000 concurrent players on Steam. However, that number rapidly declined, and the game now averages between 1,000 and 2,000 daily peak users. Despite this drop, Wildlight Entertainment is reportedly working on updates for the game. Currently, Highguard remains operational with over a thousand active players. However, the official website, PlayHighguard.com, remains unavailable. Comments on the game’s Discord draw comparisons to Concord, with no moderator intervention. Wildlight Entertainment has responded to concerns regarding the website, which has been offline for several hours. A Wildlight representative, as reported by Insider Gaming, stated that the site is undergoing transfer and simplification processes and will remain offline because it is not a priority for the team.

Struggling Highguard Shifts Focus on Game Improvements Amidst Website Issues and Layoffs

WLCoronach, a Highguard Discord moderator, confirmed that the website would eventually return but is a lower priority. The studio is focused on delivering updates and content to enhance the game instead. A designer at Highguard also stated that the focus is on improving the game based on feedback, not on new content. Adding to the troubles, Wildlight Entertainment’s website is now missing its “About” and “Join Us” sections. These issues, coupled with the layoffs and website problems, raise concerns about Highguard’s future viability.

In Case You Missed It

In a whirlwind of gaming news, just five days after our previous post on PlayersForLife of Games’ cloning saga, Pedro Zambarda’s PlayersForLife has unearthed another twist: the cloned site is now redirecting users to a mysterious page called UltraCurioso. This unexpected development, detailed in Bruno Pferd’s “Drops of Games Clone Site Now Redirects to Page Named UltraCurioso; Understand”, published on February 18, adds yet another layer to this ongoing saga Drops of Games Clone Site Now Redirects to Page Named UltraCurioso; Understand. Meanwhile, Bruno’s latest investigation reveals a surprising downfall in “Funded by Tencent, Highguard Mirrors Concord in Awkward Exit”. Despite being backed by tech giant Tencent, Wildlight Entertainment’s debut game Highguard faced harsh criticism after its public reveal at The Game Awards 2025, leading to an abrupt shutdown just a month later with barely 1,500 active users Funded by Tencent, Highguard Mirrors Concord in Awkward Exit. But there’s more! If you’re intrigued by Sony’s latest State of Play, dive deeper into Bruno’s comprehensive breakdown in “Sony’s State of Play: But What Do You Really Think?”, where he explores the event’s highlights and the community’s reactions to announcements like God of War’s return and Silent Hill’s revival Sony’s State of Play: But What Do You Really Think?.

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