Home NewsYoji Shinkawa, Lead Artist of Kojima Productions Speaks on Studio’s 10th Anniversary

Yoji Shinkawa, Lead Artist of Kojima Productions Speaks on Studio’s 10th Anniversary

by Bruno Pferd

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Kojima Productions celebrated its 10th anniversary with a new design for Ludens, their studio symbol, which was unveiled on December 16, 2025.
  • The Beyond The Strand celebration, happening on September 23, 2025, will showcase Kojima Productions artistic vision and hint at potential future projects exploring AI, VR, or new transmedia approaches.
  • The event promises a cinematic presentation, live stream for a global audience, and Hideo Kojima as host, with possible sneak peeks of upcoming projects.
  • Yoji Shinkawa discussed his design philosophy for Ludens, describing it as a representation of human curiosity to explore time and space, marking arrivals rather than conquests. The new Ludens design includes a cover and antenna, prompting questions about its potential for expansion.

Recommended products

This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.

To commemorate Kojima Productions’ 10th anniversary, a new image of Ludens, the studio’s symbol, was unveiled on December 16, 2025, on the Kojima Productions website. Yoji Shinkawa discussed the new Ludens design and the studio’s milestone in a recent interview. (See also: “Who is Yoji Shinkawa, the illustrator who shaped art in Hideo Kojima’s games,” “Yoji Shinkawa’s art in Death Stranding 2 on the Beach,” and “Exploring Ludens: The story behind Ludens.”) The “Beyond The Strand” celebration, marking the approach of the Metal Gear Solid V anniversary, will take place on September 23, 2025, from 1:00 PM to 3:30 PM (Japanese local time, or 5:00 AM to 7:30 AM in Paris). The event will be held at Toho Cinema in Roppongi Hills, in Screen 7, known for its comfortable seating and high-tech audiovisual equipment. The date is significant. Kojima Productions was founded on December 16, 2015, and the event’s timing aligns with the vibrant atmosphere of the Japanese video game scene following the Tokyo Game Show. It also nods to the anniversary of Metal Gear Solid V: The Phantom Pain (September 1, 2015). This timing implies Kojima’s transition from his history with Konami toward a new future.

At “Beyond The Strand,” Kojima Productions will present its artistic vision, hinting at future creations that could explore AI, VR, or new transmedia approaches. The event promises a preview of immersive experiences reminiscent of Death Stranding or Metal Gear Solid. Hideo Kojima himself has suggested sneak peeks of upcoming projects. The event will feature a cinematic presentation, a live stream for a global audience, and Kojima as host. The unveiling of the 10th-anniversary Ludens led to fan discussions, particularly about the Odradek-like feature on its head. This version includes a cover and antenna, contrasting with the large reinforcement pieces seen on the 5th-anniversary model, prompting questions about Ludens’ design and potential for expansion. The New Year’s card illustration featured a horse-like character reminiscent of Ludens, further fueling speculation about expandable parts. Shinkawa was asked if he had begun considering future improvements to Ludens, referencing his earlier desire to see more Ludens products, many of which have since been released.

Reflecting on the decade, Shinkawa discussed the world tour that commemorated both the 10th anniversary and the release of Death Stranding 2: On The Beach. Of the twelve planned locations, seven, mostly in Asia, were visited. When asked about memorable moments from fan interactions, Shinkawa recounted an incident of “incredible resistance,” where someone, possibly mistaking him for someone else, chased his car. Asked how he felt after 10 years and if he could continue for another five or ten years, Shinkawa shared his design philosophy and future vision for Ludens: “From Sapiens to Ludens, someplace very distant from Earth. A place still unexplored by humanity, standing and looking towards the horizon. The outer layer, which is a bulletproof space suit, represents the evolution of life on Earth. Driven by an infinite curiosity to explore time and space, it traveled wherever it wished. What it holds in its hand is not a lance for conquest but a flag marking its arrival. We aim to create the unimaginable and expand the world through play. It was born from this concept and continues to evolve. We are those who play. We are Homo Ludens.”

Kojima Productions’ Lead Artist Yoji Shinkawa on Studio’s Vision Beyond Earth’s Horizon at the 10th Anniversary

Disclaimer: This text does not necessarily reflect the opinion of Portal Uai.

In Case You Missed It

In an exciting whirlwind for God of War fans, Bruno Pferd and Ahmed Hassan have dropped some major news in their recent posts. First off, Bruno reveals that Sony has some thrilling updates to the franchise on the way! At the State of Play event, they announced a side-scrolling spin-off, “God of War: Sons of Sparta,” combining classic arcade-style gameplay with breathtaking 3D environments and cinematic sequences, plus a remake trilogy with updated graphics and refined combat systems for modern hardware. Ahmed also jumped on the news train, sharing Sony’s plans to revive Kratos’ epic saga with a God of War Remake Trilogy, perfect for those craving nostalgia with modern flair. And if you thought that was all, hold onto your shields! Rumors are buzzing about a potential 2.5D Metroidvania-style God of War game headed to Xbox and Nintendo platforms, thanks to leaks from NateTheHate and Jeff Grubb. Ahmed’s got the scoop on these whispers in his latest post. So, dive into Bruno’s article “Sony ‘Shadow Drops’ God of War: Sons of Sparta, Announces Original Trilogy Remake” Sony ‘Shadow Drops’ God of War: Sons of Sparta, Announces Original Trilogy Remake and Ahmed’s “Sony Announces God of War Remake Trilogy” Sony Announces God of War Remake Trilogy for all the epic announcements, and don’t miss out on his deep dive into those platform whispers in “God of War May Arrive on Xbox and Nintendo” God of War May Arrive on Xbox and Nintendo. It’s a feast for Kratos fans indeed!

Yoji Shinkawa, Lead Artist of Kojima Productions Speaks on Studio's 10th Anniversary 2a5096e2 3cd6 427a 8315 6573a7444bf6 6

They also talk about it

Links to external sources for further reading

Have any thoughts?

Share your reaction or leave a quick response — we’d love to hear what you think!

You may also like