Key Takeaways
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- Project Windless is an upcoming single-player fantasy adventure game, inspired by Korean literature and adapted from the novel The Bird That Drinks Tears.
- The game diverges from a direct adaptation by setting its story 1,500 years before the novels events, allowing for exploration of the universe and a fresh entry point for new players.
- The game features four intelligent races with distinct ideologies driving the narrative, moving beyond simple good-vs-evil tropes. Players will embody Hero King, a powerful Rekon warrior whose actions significantly impact the world.
- Project Windless emphasizes player agency, allowing them to shape wars, form alliances, and make history through Mass Technology that displays thousands of soldiers in real-time on the battlefield.
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Krafton has reignited excitement for Project Windless with a recent gameplay reveal, offering a detailed look at the project since its initial announcement in 2022. The game aims to adapt the Korean novel The Bird That Drinks Tears into an epic, single-player fantasy adventure set in a vast open world inspired by Korean literature. Notably, Project Windless diverges from a direct adaptation by setting its story 1,500 years before the events of the novel. This approach allows the developers to explore the established universe while creating a fresh entry point for new players and enriching the lore for existing fans. The game features four intelligent races—humans, Rekons, Nhaga, and Tokkebi—whose distinct ideologies and internal conflicts drive the narrative, moving beyond simple good-versus-evil tropes. Players will embody Hero King, a powerful Rekon warrior whose actions promise to significantly impact the world. Central to the game’s design is “Mass Technology,” which enables the real-time display of thousands of soldiers on the battlefield, enhancing the scale and visual impact of battles.
Forging Legends in Project Windless: Empowering Players to Shape History in a Premium Single-Player Experience
“What does it really mean to be a legendary character in a fantasy world?” asked Patrik Méthé, Director of Krafton Montreal and Creative Director. “For us, that meant letting players have real power, not just in fights, but also in shaping wars, forming alliances, and making history. Project Windless is all about the idea that legends aren’t something you just watch, they’re made by playing the game.” Krafton Montreal is leading development in collaboration with teams in South Korea, focused on delivering a premium single-player experience. By blending a distinct Western narrative style with international AAA game development expertise, Project Windless has the potential to establish a unique identity in the gaming landscape.
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| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |