Key Takeaways
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- Shigeru Miyamoto, Nintendos legendary game designer, is known for his approachable and communicative nature, often engaging in lengthy discussions with developers.
- During the development of Eternal Darkness: Sanitys Requiem, Miyamoto demonstrated a keen interest and genuine care for the concerns raised by developers, taking the time to think about them.
- Hideo Kojima, creator of the Metal Gear series, is highly regarded for his exceptional work ethic, consistently putting in significant effort into turning ideas into actionable plans.
- Theres a perceived difference in priorities between Japanese and Western game developers, with figures like Miyamoto and Kojima being more driven by their work compared to some Western developers who may prioritize financial gain over creativity and innovation.
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Silicon Knights, the studio behind the first Legacy of Kain, collaborated with Nintendo and Konami to release Metal Gear Solid: The Twin Snakes on GameCube. This led to studio head Denis Dyack working alongside industry legends like Hideo Kojima and Shigeru Miyamoto. In a conversation with Reece Reilly on Kiwi Talkz, Dyack reflected on his experiences with Miyamoto during the development of Eternal Darkness: Sanity’s Requiem: “When I’d be at Nintendo talking to Mr. Miyamoto about Eternal Darkness, we’d talk nonstop. But that’s just him; he chats up everyone all the time. They’ve got this rule there: you don’t want to leave before your boss. So, I never saw Mr. Miyamoto leave early. Ever,” Dyack laughed. He emphasized that Miyamoto paid close attention when developers raised concerns: “I’d see him sitting there, taking in what someone’s saying about a problem. You could tell he genuinely cared and took the time to think about it. None of that rushing around; he’d dive right in.”
Kojima’s Brilliant Work Ethic vs. Western Developers’ Priorities
Transitioning to his experiences with Kojima, Dyack said that Kojima acted on his ideas, turning them into actionable plans. Describing his time with the Metal Gear creator, Dyack stated bluntly, “He’s brilliant, a genius, but man, does he work hard.” Dyack contrasted the work ethic of Japanese developers with their Western counterparts, stating that Western developers often prioritize financial gain, while figures like Miyamoto and Kojima are primarily driven by their work.
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