Sonic Racing Crossworlds Fails to Meet Sales Projections

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • Sonic Racing Crossworlds had a slow sales start, selling only one million units in three months, below Segas expectations.
  • To boost sales, Sega plans to enhance marketing efforts until March 2027 and is considering a price reduction for the game.
  • The marketing push aims to increase player engagement post-launch, which could attract more players to Sonic Racing Crossworlds.
  • Sega will continue supporting the game for nearly two years in hopes of improving its sales performance.

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Struggling Sales of Sonic Racing Crossworlds to be Boosted by Marketing Push and Price Drop

In late September 2025, Sega released Sonic Racing Crossworlds after six years in development. Despite positive reviews, the game sold just over one million units in its first three months, falling short of Sega’s sales expectations. In response, Sega plans to increase marketing efforts until March 2027, hoping that a price reduction and increased post-launch player engagement will attract more players to the game.

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Specification
Official NameGroove Coaster: Initial Initial Echo Ego
Brief SummaryTouhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156
GenreMusic
Play ModesSingle player

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