Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Human creativity is essential in game development: Goichi Suda, the creator of No More Heroes, has expressed his opposition to using AI in game development and emphasized the importance of human artistry in connecting with players.
- AI-driven games may lack engagement and character: Suda suggests that AI-generated works might not offer the same level of connection and immersion as those created by humans.
- Grasshopper Manufacture will develop Romeo is a Dead Man without AI assistance: Following internal research, NetEase, the publisher of the game, decided against using generative AI for its development, ensuring human involvement throughout the process.
- The dedication of developers can be perceived by players: According to Suda, players can detect the passion and dedication of developers in a finished product, making it an important aspect of successful game development.
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Human Creativity Drives Romeo is a Dead Man by Grasshopper Manufacture – AI-Free Game Development
Goichi Suda, the creator of No More Heroes, is preparing to reveal his newest project, Romeo is a Dead Man, developed by Grasshopper Manufacture. Suda told Eurogamer that he does not support using AI in game development and will not incorporate it into his projects. He expressed unease regarding AI, especially in social media, and suggested that AI-driven games would lack the engagement and character of human-created works. Suda emphasized the importance of human artistry, arguing that the skills and passion that developers bring to game development are critical to connecting with players. He believes players can perceive a creator’s dedication in a finished product. In a parallel decision, NetEase, the publisher of Romeo is a Dead Man, previously explored using generative AI but decided against it after internal research. As a result, Grasshopper Manufacture will develop Romeo is a Dead Man without AI assistance.
In Case You Missed It
In the world of gaming, there’s always something exciting happening! First off, Jonathan Dubinski takes us on a thrilling ride with his latest analysis, “Romeo Is A Dead Man” Receives New Trailer Focused on the Story (Jan 7, 2026). Dive into Grasshopper Manufacture’s upcoming game as Deputy youth Romeo Stargazer finds himself entangled in a supernatural love story gone awry. From amnesiac Juliets to demonic encounters, Dubinski sets the stage for an intense narrative filled with action and betrayal. Don’t miss out on this captivating sneak peek – check it out here Romeo Is A Dead Man” Receives New Trailer Focused on the Story. Meanwhile, Carlos Mendoza’s latest post explores another fascinating indie title. In “Romeo is a Dead Man Gets the Kind of Trailer That Makes You Want to Play the Game”, published on January 7th, he shares a pulsating trailer for Goichi Suda’s eccentric action game that promises an interdimensional adventure starring Romeo Stargazer as he hunts criminals across the cosmos and unravels a mystery connected to his missing girlfriend Juliet. Mark your calendars; it’s out on February 11th! Check it out here Romeo is a Dead Man Gets the Kind of Trailer That Makes You Want to Play the Game. Lastly, Ahmed Hassan reflects on the year that was in gaming with “Hideo Kojima Reflects on 2025: ‘A Truly Busy Year'”, published Dec 31st. This insightful piece offers a glimpse into the whirlwind that was this year for legendary game creator Hideo Kojima, from completing projects like Death Stranding and DS2 to global promotional tours. Check out Hassan’s piece here Hideo Kojima Reflects on 2025: ‘A Truly Busy Year’ for a fascinating look back at Kojima’s remarkable year in gaming!