Key Takeaways
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- Ubisoft has announced a significant reorganization, dividing into five creative houses focused on specific genres like online games, story-driven games, and family-friendly titles.
- This restructuring has led to the cancellation of at least six unreleased games, including the remake of Prince of Persia: Sands of Time.
- Seven other games have been delayed as a result of this reorganization.
- Ubisoft has promised further details about potential job cuts on February 12. The announcement follows previous layoffs and studio closures at Massive, Ubisoft Stockholm, and Halifax.
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On January 21, Ubisoft announced a major restructuring, dividing the company into five creative houses, each focused on a specific game genre. These houses will have complete control over their budgets and development processes, from initial concept to marketing launch. The new structure is as follows: Creative House 3: Focused on online games such as Brawlhalla and For Honor, with new seasonal content planned. Creative House 4: Dedicated to story-driven games like Anno and Rayman. Creative House 5: Focused on family-friendly titles, including brands like Just Dance and Uno. Ubisoft has not yet commented on potential job cuts resulting from this reorganization but promised further details on February 12. According to a report by Jason Schreier on Bluesky, this restructuring led to the cancellation of at least six unreleased games and the delay of seven others. The most notable cancellation is the remake of Prince of Persia: Sands of Time. Four other mobile game projects were also cancelled, though the titles have not been disclosed. The announcement follows previously reported layoffs at Massive and Ubisoft Stockholm, as well as the closure of the Halifax studio.
Ubisoft Cancels Prince of Persia Remake Due to Progress Dissatisfaction in Restructuring
Leading up to the announcement, reports indicated that the Prince of Persia remake might be released as early as January 16. However, Schreier reported that Ubisoft executives were dissatisfied with the remake’s progress, leading to its cancellation as part of the broader restructuring.
In Case You Missed It
While we’re on the topic of gaming community compassion, you might want to check out Ahmed Hassan’s latest post from January 22nd, “Rockstar Breaks Protocol, Grants Premature Access to Terminally Ill GTA 6 Fan”. The story highlights Rockstar Games’ heartwarming gesture towards a terminally ill fan, orchestrated by Ubisoft Toronto developer Anthony Armstrong. It’s a testament to the gaming community’s power when we rally behind causes like these Rockstar Breaks Protocol, Grants Premature Access to Terminally Ill GTA 6 Fan. Meanwhile, fans of the Grand Theft Auto series can breathe a sigh of relief as Rockstar North has safely resumed operations following an isolated boiler room explosion earlier this week. Despite the minor incident, no injuries were sustained and normal production for the highly anticipated GTA 6 continues unabated, reported Carlos Mendoza on January 22nd Company Resumes Operations After GTA 6 Explosion. In other gaming news, Ahmed Hassan explored Ubisoft’s recent shake-up in his piece “Ubisoft Cancels Remake of Prince of Persia: The Sands of Time Along with Five Other Games” (published on January 21st, 2026). He delves into the company’s strategic refocus and the cancellation of six games, including the much-anticipated remake of the classic adventure, leaving fans disappointed. Take a look for yourself at this insightful analysis: Ubisoft Cancels Remake of Prince of Persia: The Sands of Time Along with Five Other Games.