Key Takeaways
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- Joseph Cross, former Art Director at Bungie, defends Marathon amid comparisons to Concord, expressing pride in the game and the teams work.
- Marathon is a Player vs. Player and Player vs. Environment survival extraction game set for release on March 5th, attracting anticipation from the gaming community.
- Cross acknowledges that he cannot control how people play or perceive the game, but will continue to focus on what he can control - the quality of his teams work.
- The gaming industry is evolving, and Bungies future success remains to be seen as they navigate the market with their upcoming release, Marathon.
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Nippon Marathon (PS4)
Former Bungie Art Director Defends Marathon Ahead of Release Amid Comparisons to Concord
Joseph Cross, formerly an art director at Marathon before leaving Bungie, addressed comparisons between Marathon and Concord, the PlayStation service game that struggled after its release. A project Cross worked on had faced criticism, putting the team under pressure. Regarding these comparisons, Cross stated: “I don’t really take them personally. I believe in the art we created. I think Marathon is something truly special, and I’m proud of it. I can’t control how people play or perceive the game. All I can do is focus on what I’ve got control over.” He elaborated, emphasizing his pride in the team’s work: “No matter how much some people online might hate on it, they can’t take away what we created. If someone doesn’t like our artistic direction or disagrees with Bungie’s stance, that’s their problem, not mine.” Marathon, a Player vs. Player and Player vs. Environment survival extraction game, is scheduled to release on March 5th. The gaming community will see how Bungie fares in the evolving market.
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