Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- The Elden Ring Nightreigns 2026 Update (Patch 1.03.2) has introduced key weapon and artifact balancing tweaks, as well as bug fixes.
- Class balance adjustments have been made, with some classes receiving buffs, such as the Executioner, while the two new classes added with the DLC received primarily minor tweaks.
- Specific character modifications were implemented, including attack speed increases for Raider, improved ghost visibility for Duchesse, and reduced damage taken from physical and elemental hits for Guardian.
- Changes to weapons like the Cursed Sword and Aspects of the Crucible have been detailed, with improvements in critical hit damage, defense boosts during block, and reduced damage taken while using skills with the Aspects of the Crucible ultimate art active. Additionally, refinements to class balance and mechanics have been made, such as adjustments to Scholars Analysis skill against large enemies and Saboteurs using hammers.
Recommended products
This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.
Elden Ring Nightreign’s 2026 Update Brings Weapon & Artifact Balance Adjustments and Bug Fixes
In 2026, Elden Ring Nightreign received its first update, Patch 1.03.2, after nearly three hours of maintenance. Players anticipated adjustments to weapon and artifact balance and bug fixes. The update delivered on these expectations.
Elden Ring Nightreign’s 2026 Update Introduces Class and Relic Balances with Key Weapon and Bug Fixes
Patch 1.03.2 introduces key weapon and artifact balancing tweaks, along with bug fixes. As fans hoped, the update includes class balancing and relic changes. Some classes in Elden Ring Nightreign were affected more than others. The Executioner, for instance, received buffs to certain abilities, contributing to an overall power boost across all classes. The two new classes added with the DLC received primarily minor tweaks. Bandai’s official site contains details on the relic updates. The Elden Ring Nightreign update is available on PC, PS5, and Xbox Series.
Elden Ring Nightreign’s Patch 1.03.2 Refines Character and Relic Balances, Including Attack Adjustments for Raider, Revenant, Duchesse, and Guardian
Patch 1.03.2 focuses on character and relic balancing, primarily for classes, and bug fixes. Raider: Attack speed increased for most attacks, excluding dual-wield and jump attacks. Travel distance adjusted for heavy hits with Great Hammers, Marteau, or Colossal Weapons. A new Fighters Resolve boost grants increased attack power for a short duration when HP is low. The Ultimate Art Totem Stela reaches farther. Revenant: Attack power of ghostly special moves boosted during Immortal March. In Deep of Night mode, spirits summoned with Summon Spirit receive increased attack power and decreased damage taken. Duchesse: Ghost visibility adjusted when certain skills are active. Guardian: Damage taken from physical and elemental hits reduced; guarding effectiveness improved.
Elden Ring Nightreign’s Cursed Sword and Aspects of the Crucible Updates Detailed
With Cursed Sword active, the following adjustments apply: Critical hits deal increased damage. The block bonus boosts defense. Parry stagger damage is increased, stamina drain is decreased, and guard breaks are prevented. Improved Skill Attack Power and Improved Melee Attack Power buff Weapon Arts. Activating Aspects of the Crucible: Beast strengthens attacks, excluding Roar. When the Aspects of the Crucible ultimate art is active, damage taken while using skills is reduced, preventing critical hits even at zero health. In Deep of Night mode, the higher the level of Aspects of the Crucible: Beast, the more damage it deals.
Refinements to Class Balance and Mechanics in Elden Ring Nightreign (Patch 1.03.2)
The latest patch also includes tweaks for specific classes. Scholars now have different distance rules when using the Analysis skill against large enemies. Saboteurs using hammers have adjustments to their forward movement during certain attacks against stationary targets. Patch 1.03.2 delivers targeted refinements to class balance and mechanics within Elden Ring Nightreign.
In Case You Missed It
As we navigate the ever-evolving landscape of gaming and entertainment, there’s always something exciting to celebrate or anticipate. First off, Marcus Thompson’s recent piece, “More Stunning Accolades for Clair Obscur Teams, Momentum Unstoppable,” published on 2026-01-17, takes us on a journey into Sandfall Interactive’s remarkable success story with their JRPG masterpiece, Clair Obscur Expedition 33. This French studio has truly rewritten the rules of gaming excellence, gaining praise from industry heavyweights like Katsura Hashino and Hideo Kojima. Dive in to discover how they’re pushing boundaries More Stunning Accolades for Clair Obscur Teams, Momentum Unstoppable. Meanwhile, fans of action-packed thrillers like “The Terminal List” are in for a treat with Jonathan Dubinski’s latest piece from January 16th. In “Chris Pratt Reveals Season 2 of The Terminal List is Being Taken to New Heights,” Chris Pratt shares exclusive insights into the upcoming second season of Amazon Prime’s hit series, promising global espionage twists and new characters set to shake up James Reece’s world Chris Pratt Reveals Season 2 of The Terminal List is Being Taken to New Heights. And if you’re craving more spine-tingling horror, Ahmed Hassan’s deep-dive into the upcoming Resident Evil Requiem is a must-read. Unveiled at Capcom’s showcase on January 16th, this survival horror is set to launch globally on February 27th, promising a seamless blend of first-person immersion and third-person action, with plenty of exciting details to geek out over before it hits platforms like PlayStation®5, Nintendo Switch™ 2, Xbox Series X|S, Steam, Epic Games Store, and cloud gaming on GeForce Now Resident Evil Showcase Unveils Horror and Action Details of Resident Evil Requiem.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |