PS5 Pro to Get Significant Enhancements Soon

Key Takeaways

Created with AI - we're still experimenting, so apologies if it misses the mark

  • PS5 Pro is scheduled to receive PSSR 2.0 update in early 2026, which promises significant improvements in image quality and performance.
  • The PSSR 2.0 update is based on AMDs FSR 4 technology currently used on PC, and it aims to improve image quality without compromising game performance.
  • Older titles currently running at lower resolutions are expected to be enhanced with the PS5 Pros PSSR 2.0 upgrade.
  • Developers have already received new tools from Sony to prepare PS5 Pro upgrades for their games, and Sony will also provide new diagnostic tools to optimize games for the PS5 Pro and the latest version of PSSR.

Recommended products

This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.

PS5 Pro to Receive Significant Image Quality and Performance Boost with PSSR 2.0 in Early 2026

PlayStation 5 Pro owners expected consistent gains in graphics quality and performance across all games, but those improvements haven’t always materialized, partly due to issues with Sony’s PSSR technology. However, Sony and AMD are collaborating on enhancements to address these shortcomings. According to Mark Cerny, principal architect of the PS4 and PS5, the jointly developed algorithm has already been released by AMD as FSR 4 on PC. It is slated to arrive on the PS5 Pro in 2026. Cerny stated in the summer of 2025 that the algorithm could be implemented in current-generation hardware. PSSR 2.0, which brings FSR4 to PS5 Pro, is expected between January and March 2026, according to an unofficial Japanese source. The update promises substantial improvements to image quality and performance. The same source also claims that even older titles currently running at lower resolutions will be enhanced and that producers have already received Sony’s new tools to begin preparing PS5 Pro upgrades for their games.

PS5 Pro Set for PSSR 2.0 Upgrade with Improved Image Quality and Performance Boost in Early 2026

Described as PSSR 2.0, this version of FSR 4 is the same technology currently found on PC, improving image quality without sacrificing game performance. This may result in games running more smoothly at 70–80 frames per second (FPS) on the console and enhanced resolution for older titles. While PSSR 2.0 won’t have built-in Frame Generation, developers can use FSR 3 to boost frames. Sony also plans to provide new diagnostic tools to help optimize games for the PS5 Pro and the latest version of PSSR. In summary, the PS5 Pro is likely to receive the PSSR 2.0 upgrade between January and March 2026. While this update should deliver enhanced performance, graphics, and upscaling, Sony has not yet announced a specific release date.

In Case You Missed It

As we journey through exciting gaming worlds and news, let’s start with Bruno Pferd’s deep dive into Bandai Namco Entertainment’s upcoming release, ‘Code Vein 2’ Code Vein 2: 9-Minute Overview Trailer to Understand Intentions and Gameplay. Published on January 14th, Bruno’s insightful piece offers an early glimpse into the game’s intentions with a comprehensive 9-minute overview trailer analysis. With enhanced character creation tools, flexible combat systems, and diverse environments, Code Vein 2 promises to be an exciting continuation of the series, launching on January 30th, with a free demo available from January 23rd.

Shifting gears into the thrilling world of Inazuma Eleven, we’re excited to share some promising news for all you football RPG fans! Ahmed Hassan reveals in his latest post ‘Inazuma Eleven: Victory Road to Get Sequel’ Inazuma Eleven: Victory Road to Get Sequel that Level-5 is already working on the sequel despite impressive sales of over 800,000 units for Inazuma Eleven: Victory Road. While we wait for the next main series installment, why not check out Ahmed’s piece to find out how you can keep your recruited players safe with the Player Bank feature?

In an unexpected twist, our favorite post-apocalyptic series had a humble start that would make even the toughest vault dweller chuckle. Marcus Thompson dives into Fallout’s early days in his insightful piece, “Before Success, Fallout Paid Ron Perlman Just ‘$40 and a Sandwich'” Before Success, Fallout Paid Ron Perlman Just “$40 and a Sandwich. Discover how the legendary Ron Perlman’s voice acting journey began with just a modest meal before becoming a staple of the franchise.

They also talk about it

Links to external sources for further reading

Related posts

NVIDIA’s DLSS 4.5 Now Available in Their Application

Animal Crossing: New Horizons 3.0 Arrives Earlier Than Expected on Switch

Forza Horizon 6 Arrives Sooner Than You Expected