Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Arc Raiders matchmaking prioritizes player aggressiveness over in-game stats, matching aggressive players with other aggressive players and cooperative players with those who favor a similar approach.
- Stella Montis, a designated PvP area in Arc Raiders, is where players with aggressive tendencies are more likely to be placed, while solo players seeking a more cooperative experience will be matched in friendlier lobbies.
- Players focused on PvE who avoid attacking others will encounter other like-minded individuals, whereas those who compete for loot will increasingly face similarly competitive opponents.
- While the existence of an aggression-based matchmaking system in Arc Raiders has not been verified by the gaming community, reports of aggressive behavior from other players suggest its potential implementation.
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Matchmaking in Arc Raiders Prioritizes Player Aggressiveness Over In-Game Stats
Embark Studios’ Patrick Soderlund, a key figure on the Arc Raiders team, has confirmed that player aggressiveness heavily influences the game’s matchmaking. In a conversation with Game Informer, Soderlund explained that the system prioritizes matching players based on their preference for PvP or PvE. According to Soderlund, players who favor PvE and avoid conflict will be matched with others who adopt a similar approach. While the system isn’t perfect, its design aims to function in this way. He affirmed that the matchmaking in Arc Raiders is “precisely” based on aggressiveness. Therefore, despite the presence of skill-based matchmaking elements, a player’s aggressiveness ultimately shapes the type of players they encounter. The system prioritizes aggressive play style over in-game stats when pairing players. The gaming community has not yet verified that Arc Raiders uses an aggression-based matchmaking system. Some players have reported encountering aggressive behavior from others, leading them to suspect such a system exists, but no conclusive evidence has been found. These reports of aggressive behavior have led some to examine the game’s designated PvP areas, such as Stella Montis.
Encounter Aggressive Players in Stella Montis PvP Lobbies, Cooperative Players in Friendlier Queues (Arc Raiders)
Stella Montis is a designated PvP area within Arc Raiders. Typically, players with aggressive tendencies are placed in the same queues, while solo players who prefer a more cooperative experience are placed in friendlier lobbies. Players focused on PvE who avoid attacking others will encounter players with similar approaches, whereas aggressive players who compete for loot will increasingly face like-minded opponents.
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| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | Touhou Project music DLC for Groove CoasterTitle: Initial Initial Echo EgoArtist: RD-Sounds*Arrange from Touhou ShinreibyouDifficulty: Simple 2 / Normal 5 / Hard 8BPM: 156 |
| Genre | Music |
| Play Modes | Single player |
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