Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- The Elder Scrolls 6 is being developed with a strong emphasis on quality and meeting fan expectations, as demonstrated by the delays in production.
- The game will feature more trees than Skyrim, hinting at a potentially larger map and diverse landscapes.
- Fans are speculating about the games setting, with Hammerfell (Lenclume) and Valenwood (Valboise) being the main contenders due to their distinct environments.
- The Elder Scrolls 6 is expected to be released on Xbox Series X|S and PC, with a possible release on PlayStation 5 pending confirmation from Microsoft regarding platform exclusivity.
Recommended products
This page contains affiliate links. As an Amazon Associate, we earn a commission from purchases made through these links.
Bethesda Reveals More Trees and Quality Focus in The Elder Scrolls 6 Development
In a recent Game Informer interview, Bethesda representatives offered updates on the highly anticipated The Elder Scrolls 6, which has been in development for seven years. Following the interview, Bethesda Game Studios Executive Director and Producer Todd Howard shared additional information that sparked considerable discussion among fans. Design Director Emil Pagliarulo has stated that the studio is taking its time to ensure The Elder Scrolls 6 meets expectations, referencing the delays of Grand Theft Auto 6 as a good example of prioritizing quality in game development. Howard also made a surprise appearance in a video by Any Austin, answering questions about Bethesda’s behind-the-scenes work. During a lighthearted quiz, The Elder Scrolls 6 was briefly mentioned in a discussion about trees. When Austin asked Howard if he knew roughly how many trees were in Skyrim and whether the next installment would have more or fewer, Howard stated that The Elder Scrolls 6 would have more trees than Skyrim.
The Elder Scrolls 6 Map and Setting Debate: Hammerfell vs Valenwood?
This detail has fueled speculation about the game’s potential setting. The prevailing theory suggests that The Elder Scrolls 6 will take place in Hammerfell (Lenclume), the homeland of the Redguard, which is known for its desert landscapes. However, some fans now speculate that the game might instead be set in Valenwood (Valboise), the home of the Wood Elves, to account for the increased number of trees. Others argue that Hammerfell also features forested regions, as Shubhendu Vatsa noted in a December 17, 2025, article. They suggest that The Elder Scrolls 6 map could be significantly larger than Skyrim’s, naturally including more trees. Active development is underway, and the game is slated for release on Xbox Series X|S and PC, with Game Pass support. A 2020 interview with Todd Howard indicated that a PlayStation 5 release remains a possibility, as Microsoft has not confirmed platform exclusivity. Until more information is revealed, fans will continue to develop theories and eagerly await the release of The Elder Scrolls 6.
In Case You Missed It
Before we wrap up today’s gaming insights, let’s celebrate Hogwarts Legacy surpassing 40 million sales! Jonathan Dubinski explores this monumental achievement and how it paves the way for a sequel in his recent post from December 21st. Head over to ‘Hogwarts Legacy Passes 40 Million Sales, Sequel Can Proceed Unperturbed’ Hogwarts Legacy Passes 40 Million Sales, Sequel Can Proceed Unperturbed to celebrate this magical milestone with us! Meanwhile, Sophie Laurent sheds light on the dynamics of Cyberpunk 2077’s world in her latest piece. Published on December 20th, “Long-Standing Theory Officially Confirmed by Studio: Night City as Cyberpunk 2077’s Antagonist” delves into an interview with Gamesradar+, revealing that Night City is not just a backdrop but the protagonist and antagonist itself in CD Projekt Red’s masterpiece. Dive deeper into the article here Long-Standing Theory Officially Confirmed by Studio: Night City as Cyberpunk 2077’s Antagonist to understand how this revelation shapes the game’s narrative and player experience. And speaking of revelations, Sophie Laurent also explores Hideo Kojima’s latest masterpiece in “Death Stranding 2 is Kojima’s Magnum Opus”, published on December 20th. Based on an exclusive interview with Wired, she delves into the evolution of his iconic gameplay mechanics and storytelling. Click here to read more about this promising sequel! Death Stranding 2 is Kojima’s Magnum Opus