Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Daniel Vavra, producer of Kingdom Come: Deliverance 2, does not currently use AI in the development of his games, except for upscaling some elements from the first game using Topaz Labs.
- Vavra acknowledges the increasing presence of AI in the gaming industry and sees potential benefits, such as expediting game creation with smaller teams while maintaining essential aspects and eliminating tedious tasks.
- Vavra envisions AI-driven revolutions in RPGs, allowing players to engage in non-story-related conversations with NPCs using personality and opinion data created by 11Labs. He believes this could save costs for developers.
- Vavra expressed concerns about the potential impact of AI on music, stating that identifying AI-generated content could prove challenging compared to game development. He also expressed a preference for faster production times over spending several years on a single game.
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AI in Game Development: Vavra Defends Non-Use and Discusses Future Implications
Following recent discussion about Larian Studios’ use of AI in developing Divinity, Daniel Vavra, producer of Kingdom Come: Deliverance 2, has shared his views on the role of AI in game development. Addressing what he called “AI hysteria,” Vavra denied using AI in the development of Kingdom Come: Deliverance 2, except for employing Topaz Labs to upscale some AI elements from the first game. Vavra likened the current uproar to past fears about steam engines. He added that he has no specific knowledge of Larian’s AI practices. While admitting a lack of enthusiasm for AI-generated art, he acknowledged its increasing presence in the gaming industry. He expressed greater concern for the potential impact of AI on music, where identifying AI-generated content could prove challenging, than in game development. Vavra cited long development cycles, like Kingdom Come: Deliverance 2’s, and substantial budgets as his main concerns for game development. He believes that AI could be valuable if it expedites game creation with smaller teams, while maintaining essential aspects and eliminating tedious tasks. At age 50, Vavra said he is interested in AI’s potential for faster production, preferring not to spend seven years on a single game.
AI-Driven RPG Revolution: Vavra Praises Larian’s AI Use and Foresees Cost Savings for Developers
Vavra envisions AI-driven revolutions in RPGs, allowing players to engage in non-story-related conversations with NPCs using personality and opinion data created by 11Labs. He recognized the challenges of implementing this with recorded actors, but maintained that actors’ roles would remain unchanged for cutscenes and narrative dialogues, as mundane conversation does not require “Oscar-worthy performances.” Larian’s announcement of Divinity at The Game Awards prompted this discussion about AI, and Vavra voiced his support for Larian Studios, which plans to use AI for tasks such as cleaning motion capture, editing voices, exploring concepts, and creating placeholder text. Vavra also believes AI generative tools can significantly save costs by executing numerous tasks swiftly and for free. Given these potential efficiencies, he concluded that programmers, rather than actors, face greater risks from this technology.
In Case You Missed It
Midway through our exploration of ‘The Evolution of Gaming Realism’, we’re thrilled to share some exciting news that’s just come across our screens. Carlos Mendoza, in his recent piece published on 2025-08-05, has delved into rumors swirling around Kingdom Come: Deliverance’s potential native PS5 version (‘Kingdom Come: Deliverance May Receive Native PS5 Version’), promising an enhanced gaming experience for fans of this medieval masterpiece. Meanwhile, Daniel Vávra, the visionary behind the game, shares his thoughts on generative AI in Sophie Laurent’s insightful piece “Daniel Vávra (Kingdom Come Deliverance 2) Bets on AI for Faster Game Development”, published April 22, 2025. Exploring AI’s potential to revolutionize game development, Vávra sees it as a strategic ally that could streamline processes without replacing human creators. And in our quest to bring you the latest gaming news, we’ve recently stumbled upon an exciting opportunity for Prime subscribers – Sophie Laurent’s piece published on October 28, 2025 reveals that Amazon Prime Gaming is offering free access to Kingdom Come: Deliverance 2 until December 31st. This isn’t just a taste of one of 2025’s biggest games; it’s your chance to explore a realistic medieval world, make choices that shape the narrative, and engage in various activities like forging and horse riding – all without needing a powerful PC thanks to Amazon Luna’s cloud gaming service. Check out these thrilling updates here Kingdom Come: Deliverance May Receive Native PS5 Version Daniel Vávra (Kingdom Come Deliverance 2) Bets on AI for Faster Game Development Amazon Prime Gaming Offers Free Access to One of 2025’s Biggest Games, No Powerful PC Required.