Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Resident Evil Survival Horror Unit, a mobile strategy game based on Capcoms famous Resident Evil series, is set to launch globally on November 17, reaching 151 countries including Brazil.
- The game combines accessible mobile gameplay with deep strategic elements, offering a survival-themed adventure within the Resident Evil universe for players to connect and compete.
- Over 2 million players have pre-registered, and those who do so before launch will receive a special bonus package containing items to aid in early gameplay and character development.
- Resident Evil Survival Horror Unit is a free-to-play title available on iOS and Android devices, with in-app purchases. It can be pre-registered on the App Store or Play Store.
Our favorite Goodies
Resident Evil Survival Horror Unit Global Launch – Nov 17, Strategic Mobile Game for 151 Countries
Aniplex Inc. has announced the upcoming launch of Resident Evil Survival Horror Unit, a mobile strategy game developed in partnership with Joycity Corporation, scheduled for release on November 17. The game will be available in 151 countries worldwide, including Brazil, with plans for further expansion. Based on Capcom’s renowned Resident Evil series, Resident Evil Survival Horror Unit combines accessible mobile gameplay with deep strategic elements, offering a fresh survival-themed adventure within the Resident Evil universe where players can connect and compete. Over 2 million players have already pre-registered; those who pre-register now will receive a special bonus package containing items to aid in their early gameplay and character development. Prospective players can secure this bonus by visiting the game’s page on the App Store or Play Store. Resident Evil Survival Horror Unit will be available on iOS (iPhone/iPad) and Android devices as a free-to-play title with in-app purchases.
In Case You Missed It
In the vibrant world of gaming news, we’ve got a trio of compelling articles you won’t want to miss. First up, Carlos Mendoza explores Nintendo’s cinematic ambitions in his insightful piece “Nintendo Aims for Consistent Release Cadence in Movies”, published on November 7th. Dive in to discover how Shuntaro Furukawa plans to bolster their entertainment empire with studio acquisitions and structural reinforcements, all leading up to a steady stream of releases like Super Mario Galaxy’s anticipated 2026 launch and The Legend of Zelda’s adaptation Nintendo Aims for Consistent Release Cadence in Movies. Meanwhile, Carlos is also keeping PC players in the loop with his latest post on Final Fantasy VII Rebirth. Published on November 5th, ‘FF7 Rebirth Welcomes New Update with Highly Requested Features on PC’ fills you in on all the new features and bug fixes you can expect from this hefty update FF7 Rebirth Welcomes New Update with Highly Requested Features on PC. Lastly, Marcus Thompson sheds light on an intriguing trend in our pursuit of gaming industry insights. His article “Oblivion: Remaster is This Year’s Most Successful Relaunch”, published on November 4th, reveals that remakes typically outperform remasters financially, but Oblivion: Remaster is a notable exception. Check it out to learn more about this fascinating trend Oblivion: Remaster is This Year’s Most Successful Relaunch.
| Specification | |
|---|---|
| Official Name | Groove Coaster: Initial Initial Echo Ego |
| Brief Summary | undefined |
| Genre | Music |
| Play Modes | Single player |
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