Square Enix Dismisses Hundreds of Workers in US and Europe

Key Takeaways

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  • Square Enix has undergone significant restructuring, resulting in job cuts at its Western studios.
  • The layoffs are part of a plan to centralize operations in Japan, with the aim of consolidating marketing, publishing, sales, and other administrative functions.
  • Square Enix is partnering with Matsuo-Iwasawa Laboratory at the University of Tokyo to accelerate development of their AI assistant, aiming to automate 70% of quality checks by 2027.
  • The restructuring is projected to save the company approximately $19.6 million. However, its important to note that these layoffs are not directly related to the companys AI initiatives.

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Square Enix Announces Major Restructuring, Layoffs in Western Studios for Centralization in Japan

Square Enix conducted layoffs at its Western studios on Thursday, June 6, as part of a major restructuring to centralize operations in Japan. Square Enix president Takashi Kiryu announced the job cuts during a video call with non-Japanese employees, also stating that remaining staff would be required to increase their time in the office during the transition. While Square Enix has not disclosed the total number of affected employees, a former employee reported approximately 140 layoffs at the company’s London office. On the same day as the layoffs, Square Enix announced a partnership with Matsuo-Iwasawa Laboratory at the University of Tokyo to accelerate the development of its AI assistant, with the goal of automating approximately 70% of quality checks by 2027. However, according to Jason Schreier, writing on Bluesky, the layoffs are not directly related to the company’s AI initiatives but are instead part of the centralization plan, which aims to consolidate marketing, publishing, sales, and other administrative functions in Japan and is projected to save the company around $19.6 million.

In Case You Missed It

In an exciting week for gaming news, Carlos Mendoza has penned two fascinating pieces on Players For Life. Firstly, in “GTA V Already Sold More Copies Than Brazil’s Entire Population”, we learn that the fifth installment of Grand Theft Auto has reached a staggering 220 million sales worldwide, surpassing Brazil’s entire population! Meanwhile, GTA Online continues to thrive with a 20% growth last year, fueling Take-Two Interactive’s success. However, the delayed release of GTA 6 and employee protests in the UK over unionization rights have caused some market turbulence GTA V Already Sold More Copies Than Brazil’s Entire Population. Shifting gears, Jonathan Dubinski’s “Final Fantasy and Kingdom Hearts 4: Square Enix Unveils AI Integration Plans for Future Games” explores the company’s ambitious plans to integrate AI technologies into game development by 2027, sparking both excitement and criticism Final Fantasy and Kingdom Hearts 4: Square Enix Unveils AI Integration Plans for Future Games. Lastly, Mendoza also investigates Nintendo’s expansion into movies in “Nintendo Aims for Consistent Release Cadence in Movies”, revealing their strategy to acquire studios and strengthen internal structures for a steady stream of content outside video games, with projects like Super Mario Galaxy and The Legend of Zelda films on the horizon ().

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