Nintendo is to Games as Hitchcock is to Cinema

Key Takeaways

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  • Dan Houser, renowned for his work on Grand Theft Auto, expresses admiration for both Tetris and Nintendos Zelda series, highlighting the unique charm of these games, particularly in their portable forms.
  • Houser compares Nintendos game design to Alfred Hitchcocks directorial style, praising their captivating and effective storytelling abilities.
  • Early 3D Mario games are acknowledged for their innovative approach to bringing static worlds to life, setting them apart from open-world games.
  • Houser considers the Zelda games as prime examples of imaginative creations that leverage the unique potential of video games, suggesting they cannot be replicated in other forms of media.

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Alfred Hitchcock to Cinema, Dan Houser sees parallels with Nintendo’s Zelda series in Game Design

Dan Houser, a key figure in the development of Grand Theft Auto at Rockstar Games, has shared his admiration for both Tetris and Nintendo’s Zelda series. In an interview with Lex Fridman, Houser likened Nintendo’s game design to Alfred Hitchcock’s directorial style. Houser stated that he appreciates the unique charm of Tetris on the Game Boy, an experience that open-world games, despite their complexity and narrative depth, cannot replicate. He also praised how the early 3D Mario games innovatively brought static worlds to life. These insights led Houser to compare Nintendo’s work to Hitchcock’s films, noting their captivating and uniquely effective storytelling. He specifically cited the Zelda games as prime examples of imaginative creations that could only exist as video games.

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In an unexpected turn of events, Marcus Thompson’s latest post “The Almost Realized Matrix Game by Hideo Kojima” delves into the untold story of a nearly realized collaboration between legendary game designer Hideo Kojima and the Wachowski sisters for a Matrix video game adaptation. If you’re curious about how this groundbreaking film franchise could have translated into an interactive experience under Kojima’s vision, don’t miss out on checking it out here The Almost Realized Matrix Game by Hideo Kojima. Meanwhile, Nintendo fans are in for a treat as the company teams up with Laced Records to bring us a luxurious 8-vinyl set of The Legend of Zelda: Breath of the Wild’s enchanting soundtrack, marking a significant departure from their usual practices. Bruno Pferd dives into this delightful development in his recent piece “Luxurious 8-Vinyl Set for The Legend of Zelda: Breath of the Wild’s Game Soundtrack by Nintendo” (published November 3, 2025), so get ready to immerse yourself in Hyrule’s musical wonders as you explore two vinyl sets filled with over 130 tracks. Check out Bruno’s detailed analysis here Luxurious 8-Vinyl Set for The Legend of Zelda: Breath of the Wild’s Game Soundtrack by Nintendo. In other exciting news from the world of bricks, Carlos Mendoza’s latest piece on Players for Life takes a closer look at the upcoming Speed Champions set 77256, due out early next year. Get ready to travel back in time with this amazing LEGO replica of everyone’s favorite time machine, the DeLorean from Back to the Future! Find out more about this must-have set here LEGO Back to the Future DeLorean on its Way.

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