Key Takeaways
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- Hideo Kojima found inspiration from the Martin Scorsese documentary series, expressing renewed creative energy and enthusiasm for his work.
- Kojima expressed admiration for the Brazilian film Still I Rise, particularly for its storyline about a politician murdered during Brazils military rule.
- The creator of games like Metal Gear Solid, Death Stranding, and Zone of the Enders revealed that he sleeps only 4-5 hours per night, acknowledging this as not ideal due to his busy work schedule.
- Hideo Kojima is currently on a global tour for interviews, discussing his daily routine and personal life with various media outlets.
Our favorite Goodies
Hideo Kojima’s Renewed Creative Energy After Martin Scorsese Documentary Series
Back from South America, I’m exhausted. After landing in Japan, I headed straight to the office, worked on some ideas for a few hours, and then called it a day. No social media tonight; I just relaxed at home watching Martin Scorsese, the documentary series directed by Martin Scorsese. I’ve barely moved except to get coffee, but I just finished episode 5 and feel incredibly inspired. Scorsese’s films have always been there for me, and seeing his life as a filmmaker has sparked renewed creative energy and a strong desire to keep going. Cheers, Mr. Scorsese! Onwards we go.
Hideo Kojima’s Admiration for Brazilian Film “Still I Rise,” Discusses Daily Struggles on Global Tour
Following a major press conference, Hideo Kojima spoke with Leonardo Avila from GQ Brasil. Kojima, creator of Metal Gear Solid, Death Stranding, and Zone of the Enders, expressed interest in the Brazilian film Still I Rise, starring Fernanda Torres and Selton Mello. The film tells the story of Rubens Paiva, a politician murdered during Brazil’s military rule. Kojima also discussed his daily routine, admitting he sleeps only four to five hours a night, which he acknowledges isn’t ideal. The 62-year-old, Tokyo-born father of two noted his busy work schedule during interviews on his global tour.
In Case You Missed It
In a twist that’ll make you reassess your views on the Halo series, Bruno Pferd uncovers a fascinating story from 2008 in his latest post, “Xbox Boss Halted Ambitious Halo MMO to Safeguard His Own Bonus”. Diving into Ensemble Studios’ cancelled Halo MMO, Titan, Bruno reveals that this wasn’t just any MMO; it was set tens of thousands of years before the main events and promised to explore the Forerunners, Covenant, and Flood universes like never before. But what led to its cancellation? And why did this decision impact Ensemble Studios’ fate? Discover these revelations and more here Xbox Boss Halted Ambitious Halo MMO to Safeguard His Own Bonus. Meanwhile, as Ghost of Tsushima continues to captivate players on PC, developer Sucker Punch keeps the updates rolling in. Marcus Thompson explores how the game’s Director’s Cut has finally embraced a highly sought feature – Steam Deck compatibility – in his latest piece for Players For Life (published November 2nd, 2025). Dive into his article to discover the improvements and fixes coming with Patch 8, including separated online modes in ‘Legends’ and pre-configured graphics settings for Steam Deck users, here Ghost of Tsushima Finally Embraces Highly Sought Feature. Intrigued by the latest happenings in Baldur’s Gate 3? Then you’ll want to dive into Marcus Thompson’s insightful piece, “Baldur’s Gate 3: Beloved Features Now Freely Accessible to All”. Here, Marcus explores how Larian Studios’ approval of new mods is breathing fresh life into the game. From leveling up to 20 and spell customization to transmogrification, these enhancements promise an even richer gaming experience across platforms. Don’t miss out on this opportunity to expand your Baldur’s Gate 3 journey; click here Baldur’s Gate 3: Beloved Features Now Freely Accessible to All to read more.
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