Call of Duty’s Existence is Due to EA’s Decision

Key Takeaways

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  • The creation of Call of Duty was significantly influenced by Electronic Arts (EA) decision to take the development of Medal of Honor: Allied Assault in-house, leading key team members like Vince Zampella to depart and establish Infinity Ward.
  • Infinity Ward, led by Zampella, secured a deal with Activision to create a new game initially known as MOH Killer, which evolved into the popular Call of Duty series.
  • The departure of Zampella and his team from EA not only led to the creation of Call of Duty but also sparked competition between Call of Duty and Battlefield, with the latter remaining a strong rival in the first-person shooter genre.
  • Today, under Zampellas leadership, the Battlefield series continues to thrive and remains popular on platforms like Steam, with titles like Battlefield 6 maintaining its position as a direct competitor to Call of Duty.

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EA’s In-house Decision Sparks Creation of Call of Duty by Battlefield Leaders

Vince Zampella, who leads the Battlefield series, revealed in an interview that Call of Duty wouldn’t exist had EA not made a pivotal decision. Zampella noted this story had circulated for years but was not discussed openly until this interview. At the time, Zampella was working on Medal of Honor: Allied Assault when EA took over its development in-house. Dissatisfied with this change, Zampella and his colleagues departed to establish Infinity Ward. They quickly secured a deal with Activision to create a new game, initially code-named “MOH Killer,” which ultimately became the Call of Duty known today. Today, the Battlefield series, under Zampella’s leadership, continues to thrive. Titles like Battlefield 6 have become some of Steam’s most popular, maintaining the series’ strong position as a direct rival to Call of Duty.

In Case You Missed It

If you’re a fan of epic multiplayer shooters and are curious about the latest blockbuster titles making waves in the gaming community, don’t miss Bruno Pferd’s insightful article “Battlefield 6 Breaks Records, Surpasses Call of Duty Series in First Weekend” published on October 13, 2025. This piece delves into how Battlefield 6 has not only shattered expectations but also set new benchmarks for player engagement and concurrency, surpassing even the highly competitive Call of Duty series. From technical challenges to triumphant victories, this article is a must-read for any gaming enthusiast looking to understand the seismic shifts in the battle royale landscape Battlefield 6 Breaks Records, Surpasses Call of Duty Series in First Weekend. If you’re interested in the behind-the-scenes drama that shaped some of your favorite games, be sure to read Carlos Mendoza’s latest piece titled “Call of Duty Creator Says Game Exists Only Because ‘EA Was Stupid'” (October 14, 2025). This intriguing article details Vince Zampella’s candid take on how EA’s management decisions indirectly led to the creation of Call of Duty. From his departure from EA to founding Infinity Ward and beyond, Zampella’s journey is filled with twists that have significantly impacted the gaming industry. Head over to our post for more insights Call of Duty Creator Says Game Exists Only Because ‘EA Was Stupid’ and see how Battlefield 6 fits into this exciting narrative! If you’re a fan of Battlefield’s expansive maps and community-driven content, be sure to check out Carlos Mendoza’s latest piece on “Battlefield 6: Yes, You’ll Get New Free Maps at Launch, and It’s Surprising,” published on October 12, 2025. Discover how the game offers not only nine official launch maps but also a Portal feature that lets players create and share their own custom creations for free. From recreating classic Call of Duty maps to endless possibilities, this post dives into the exciting future of Battlefield’s map ecosystem. Head over to Battlefield 6: Yes, You’ll Get New Free Maps at Launch, and It’s Surprising to learn more!

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