Key Takeaways
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- Gregg Mayles, a veteran developer and significant figure at Rare, has left the studio after a 36-year tenure.
- Mayles contributed to around 30 games during his career at Rare, including popular titles like Donkey Kong Country, Banjo-Kazooie, Viva Piñata, and Sea of Thieves.
- His departure comes amidst a period of change for Rare, who recently cancelled the Everwild project he was working on.
- The gaming community will miss Mayless contributions, as his departure marks the end of an era for Rare, known for creating cherished gaming memories.
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Departure of Rare Veteran Gregg Mayles After 36 Years Marks Era’s End
Gregg Mayles, a veteran developer and prominent figure at Rare, announced his departure after 36 years with the studio. He shared the news on social media, stating: “Today’s my last day at Rare.” In his farewell message, Mayles thanked both the players of his games and his colleagues who have been by his side throughout his long journey. Mayles began his career at Rare in the 1980s, quickly becoming a significant contributor. His first credited game was Solar Jetman in 1990. He went on to direct or design highly successful titles such as Donkey Kong Country, Banjo-Kazooie, and Banjo-Tooie for the Nintendo 64. His later work included Grabbed by the Ghoulies, Viva Piñata, and Banjo-Kazooie: Nuts & Bolts. Most recently, he served as creative director for Sea of Thieves. In total, Mayles contributed to approximately 30 Rare games throughout his career. Mayles’s departure coincides with a period of significant change for Rare, which recently cancelled the Everwild project he was involved with. His farewell message concluded with a characteristic rhyme. Mayles has not yet disclosed his future plans. One thing is certain: Mayles’s departure marks the end of an era for Rare, the studio responsible for many cherished gaming memories.
In Case You Missed It
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