Home BusinessAfter 17 Years on Halo, Art Director Departs with a Concerning Message

After 17 Years on Halo, Art Director Departs with a Concerning Message

by Ahmed Hassan

Key Takeaways

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  • Glenn Israels, a longtime Art Director for Halo, has departed after seventeen years and hinted at underlying difficulties within the studio, promising a fuller account next year.
  • Other notable departures have occurred recently in the Halo team, including Melissa Boon, the games Executive Assistant, and significant changes within the art team.
  • These departures coincide with broader organizational and technological transitions at 343 Industries, now known as Halo Studios, which is currently migrating its development to Unreal Engine 5.
  • Israels departure raises questions about the circumstances leading to his exit and potential impact on future Halo projects.

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Veteran Halo Art Director Glenn Israels Departs with a Warning – Insider Challenges and Full Account Coming Next Year

Glenn Israels’ departure from Halo after seventeen years garnered significant attention on LinkedIn. His post hinted at underlying difficulties and promised a fuller account next year, implying that his experience within the studio was not without its challenges. Israels’ LinkedIn post stated: “I’m out after seventeen years with Halo. Can’t say much now, but I’ll share the full story next year when it’s safe. Meanwhile, remember this – our industry might seem grim, but you’re always free to choose. Don’t trade your health, dignity, ethics, or values for any illusion of security, wealth, fame, or power. Stay strong, gather evidence if needed, and find your place.” The exact reasons for Israels’ exit remain unclear, but it follows other notable departures, including Melissa Boon, the game’s Executive Assistant. Reports also indicate significant changes within the art team, with many members leaving or no longer being credited in Halo Infinite.

Departure of Longtime Halo Art Director Raises Questions Amidst Studio Transitions and Unreal Engine Migration

These shifts coincide with broader organizational and technological transitions at 343 Industries, now operating as Halo Studios, which is currently migrating its development to Unreal Engine 5. Israels’ exit, following such a long tenure, represents a significant event for the studio. It raises numerous questions about the circumstances leading to his departure and the potential impact on future Halo projects.

In Case You Missed It

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