Key Takeaways
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- Starbreeze has decided to focus entirely on the Payday series, cancelling Project Baxter, a Dungeons & Dragons game in development with Wizards of the Coast.
- The cancellation led to expenses exceeding €23 million and job cuts due to the restructuring process.
- Over 40 positions are being eliminated, while some Project Baxter team members will be reassigned to other ongoing projects within Starbreeze.
- The company aims to expand the Payday content calendar by allocating more resources for new features and updates, given the series impressive player base of over 50 million and revenue generation of more than €3.6 billion.
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Cancelled Dungeons & Dragons Project Baxter for Payday Series Focus
Starbreeze has canceled Project Baxter, a Dungeons & Dragons game developed in partnership with Wizards of the Coast, to fully concentrate on its Payday series. This strategic shift resulted in over €23 million in expenses and job cuts. During a recent investor call, Starbreeze confirmed its commitment to maximizing the Payday franchise’s potential. While some Project Baxter team members will be reassigned to other ongoing projects, Starbreeze is eliminating more than 40 positions as part of this restructuring. Starbreeze cited the Payday series’ robust performance—boasting over 50 million players and generating more than €3.6 billion in revenue—as the reason for this dedicated focus. The company plans to aggressively advance the Payday content calendar, allocating additional resources to develop new features and updates. CEO Adolf Kristjansson thanked the Project Baxter team for their efforts on a game that ultimately will not be released.
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