Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Sony is revising its strategy for live service games, focusing on early risk detection and proactive management to prevent costly failures like Concord.
- New measures include stricter testing, increased cross-learning among units, and closer collaboration among executives.
- Several projects have been impacted by this shift, with delays, cancellations, or significant changes occurring in titles such as Marathon, Fairgame, Haven, The Last Of Us Online, and unannounced live service projects.
- Despite these setbacks, PlayStation aims to launch 10 or more live service games by next March, focusing on unique player experiences and diverse communities for future success.
Sony Revamps Strategy for Live Service Games, Emphasizing Early Risk Detection and Proactive Management
Following the expensive failure of Concord, which was canceled just two weeks after its launch and experts estimate cost over $250 million, Sony is revamping its strategy for live service games. Hermen Hulst, head of PlayStation’s Studio Business Group, informed the Financial Times that Sony is implementing new measures to identify and address development issues at an earlier stage, aiming to prevent similar debacles. Hulst’s strategy, a departure from former CEO Jim Ryan’s approach, emphasizes early detection and proactive risk management. He stated, “I don’t want teams shying away from risks, but I’d rather they fail early and cheap.” New measures include a stricter and more comprehensive testing process, an increased focus on group testing to foster cross-learning among Sony’s various units, and closer collaboration among key executives. Hulst further noted, “We’ve beefed up testing in various ways,” adding that failures can be beneficial as they highlight the necessity of this level of oversight.
This strategic shift has already impacted several projects. While Hulst’s comments primarily concern Concord, the new approach also applies to other live service titles that have shown red flags. Marathon’s launch, for example, has been delayed to 2026 following negative beta test feedback and allegations of plagiarism in its artistic direction. Fairgame faced heavy criticism upon its first trailer release in May 2023 and has had no public updates since, suggesting potential changes or cancellation. Additionally, Jade Raymond, project leader for Haven, has reportedly left the studio, indicating significant shifts or a possible cancellation for that title. Furthermore, Sony has scrapped The Last Of Us Online and other unannounced live service projects.
Sony Evolving Live Service Strategy for Future Success with Emphasis on Unique Experiences and Diverse Communities
Despite these setbacks, PlayStation aims to launch 10 or more live service games by next March. Hulst clarified that the focus extends beyond mere numbers, prioritizing a blend of unique player experiences and the cultivation of diverse communities. Sony’s CFO, Lin Tao, also acknowledged past “mishaps” in live service game development but expressed optimism for the future, citing the success of titles like Helldivers 2 and Gran Turismo 7. Overall, Sony is making a concerted effort to become more agile in managing its live service portfolio, learning from past challenges to ensure future success.
In Case You Missed It
If you’re thinking about the upcoming PS6 and Xbox Series 2 releases in 2027 or 2028, take a moment to consider what Yoshi P, a well-known developer, has to say. Marcus Thompson delves into whether these new consoles are necessary with his insightful article “PS6: You Don’t Need a New Console, According to This Major Developer,” published on August 26, 2025. With the current generation of consoles already delivering impressive experiences and escalating costs, it’s worth questioning if an upgrade is truly essential. Dive into this discussion at PS6: You Don’t Need a New Console, According to This Major Developer and share your thoughts! For all you Ghost of Tsushima fans out there, make sure to check out Ahmed Hassan’s latest piece over at Players for Life. Published on August 26, 2025, “Ghost of Yotei: Multiplayer Mode Coming in 2026, Here’s What to Expect” dives into the upcoming DLC that promises to bring a whole new level of excitement with cooperative and supernatural elements. With two-player story missions and four-player survival showdowns, Ghost of Yōtei Legends is set to be an epic extension of your main game experience Ghost of Yotei: Multiplayer Mode Coming in 2026, Here’s What to Expect. Don’t miss out on all the details! If you’re a PlayStation gamer looking for some good news, make sure to check out Ahmed Hassan’s latest post on Player’s For Life from August 26th. He breaks down Sony’s newly simplified refund process for PS Store purchases, making it easier than ever to get your money back if things don’t work out as planned PS5: You Can Now Get Game Refunds More Easily. Whether you’re troubleshooting a recent purchase or just curious about the new steps, this guide is a must-read for any PS gamer!