
Key Takeaways
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- Motoi Okamoto, producer of Silent Hill F, disputes the classification of the game as a Soulslike. He believes that this label misrepresents the games true nature and that many features attributed to the genre were already present in classic Silent Hill games.
- Silent Hill F is being developed by Konami in collaboration with Neobards Entertainment, with contributions from veteran talents such as Kera for creature and character designs, Ryukishi07 for scripting the story, and Akira Yamaoka for composing the music.
- The game is scheduled for release on September 25.
- Silent Hill F promises to deliver a dedicated horror and action experience, rather than simply being a part of the Soulslike genre. The development team aims to draw inspiration from the original Silent Hill titles, rather than relying solely on elements commonly associated with that genre.
Motoi Okamoto Disputes ‘Soulslike’ Classification for Silent Hill F, Citing Misrepresentation of Its Horror-Action Gameplay Rooted in Classic Series
Motoi Okamoto, producer of Silent Hill F, has voiced his disagreement with labeling the upcoming game as a “Soulslike.” He argues that while some apply this label to highlight common action game features, it misrepresents the game’s true nature. Previews of Silent Hill F have showcased a horror game featuring more intricate, close-quarters combat compared to previous series entries. This led some players to draw comparisons to FromSoftware’s influential titles and classify it as a “Soulslike.” However, Okamoto clarified to IGN that such elements are neither new nor exclusive to that genre. He explained that players often equate a stamina gauge and a dodge button with the “Soulslike” genre. Yet, many of these features were already present in classic Silent Hill games and have been common in action and horror titles for years. Okamoto emphasized that the development team aims to create a dedicated horror and action game, not a “Soulslike,” asserting that these perceived “Soulslike” elements were, in fact, inspired by the original Silent Hill titles.
Silent Hill F Developers Collaborate with Veteran Talents for September Release
Konami, in collaboration with Neobards Entertainment (a studio that previously supported Capcom on Resident Evil games), is developing Silent Hill F. Kera is responsible for creature and character designs, Ryukishi07 (known for When They Cry) is scripting the story, and Akira Yamaoka is composing the music, continuing his frequent contributions to the series. The game is scheduled for release on September 25.
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Specification | |
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Official Name | Silent Hill f |
Brief Summary | In 1960s Japan, Shimizu Hinako's secluded town of Ebisugaoka is consumed by a sudden fog, transforming her home into a haunting nightmare.
As the town falls silent and the fog thickens, Hinako must navigate the twisted paths of Ebisugaoka, solving complex puzzles and confronting grotesque monsters to survive. Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror. Silent Hill f is an upcoming game set in 1960s Japan featuring a beautiful, yet horrifying world. |
Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
Released | September 25, 2025 |
Genre | Puzzle, Adventure |
Play Modes | Single player |
Content Rating | 18 |
Languages | Chinese (Simplified), English, Korean |
Genre | NeoBards Entertainment |
Genre | Konami |