Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Sword of Legends is a new action RPG being developed by Shanghai Aurogon, inspired by the Gujian series and Wuxia folklore.
- The game features a Wide-Linear format, offering guided progression with ample room for exploration and player-paced advancement.
- Players assume the role of an Underworld Enforcer, navigating between realms to guide lost souls and encounter famous Chinese folklore characters like Oxhead and Horseface in combat and story moments.
- Sword of Legends is being developed using Unreal Engine 5 for consoles, promising stunning graphics, intricate animations, and a deep narrative experience with high-quality cutscenes, diverse side missions, and extensive exploration beyond the main campaign.
Sword of Legends: Wide-Linear Fantasy Wuxia Adventure Awaits on Consoles
Shanghai Aurogon studio has announced Sword of Legends, a new Souls-like action RPG. This title marks the fourth installment in the Gujian series, which debuted in 2010 and subsequently arrived on Xbox One in 2014. Sword of Legends is not strictly a Souls-like or an open-world game; instead, it adopts a “Wide-Linear” format. This structure offers guided progression while providing players ample room for exploration and advancement at their own pace. The studio emphasizes a fantasy Wuxia-inspired storyline, cutting-edge graphics, and a cinematic setting—qualities also observed in games like Black Myth: Wukong and Wuchang: Fallen Feathers. Shanghai Aurogon aims to establish a stronger presence on consoles with this new release.
Sword of Legends: Underworld Enforcer Guides Lost Souls in Epic Fantasy Adventure
In Sword of Legends, players assume the role of an Underworld Enforcer, navigating between the realms of the living and the dead. The central mission involves guiding lost souls, helping them resolve their regrets and find peace. During this journey, players will encounter famous Chinese folklore characters, such as the Oxhead and Horseface guardians, who will join them in combat and key story moments. Each guided soul has a personal tale, exemplified by the woman shown dancing by bronze bells in the trailer, who clings to the earthly world. Sword of Legends promises a deep narrative experience, complete with high-quality cutscenes, diverse side missions, and extensive exploration that expands the universe beyond the main campaign. Combat strategies involve capturing monster spirits and summoning them to assist in battle, allowing for combined attacks with companions like Oxhead and Horseface.
Sword of Legends: Accessible, Strategic, and Rewarding Action RPG in Development with Unreal Engine 5
Combat in Sword of Legends is designed to be accessible, strategic, and rewarding for players of all skill levels, rather than solely punishing or reliant on top-notch reflexes. Player progression is intended to be enjoyable and engaging. The game is being developed using Unreal Engine 5, with a strong focus on delivering stunning graphics and intricate animations, as beautifully showcased in its debut trailer. However, heavy production only began in 2024, indicating that the launch is not imminent. The initial trailer from Shanghai Aurogon also serves as an open invitation for new talents to join the development team, a strategy previously employed during the Black Myth: Wukong reveal to attract talent. As development continues, fans of cinematic action RPGs and Wuxia narratives can anticipate more details on Sword of Legends.
Specification | |
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Official Name | Legend of Sword |
Brief Summary | This is a 3D Idle ARPG . You can ride a cool mount to travel around the three worlds, and at the same time, you can use hundreds of gods for your own use. Grab the BOSS, seize equipment, and encounter strange opportunities, just to become the best immortal! |
Platforms | PC (Microsoft Windows) |
Released | January 20, 2024 |
Genre | Role-playing (RPG), Simulator, Strategy, Adventure, Indie |
Languages | English |