Metal Gear Solid 5: Ten Years Later, the Expected Feature Finally Arrives
This blog post delves into the open-world gameplay of Metal Gear Solid 5: The Phantom Pain, and introduces a new cooperative mod developed by Unknow321, offering a first glimpse into multiplayer action in the game, currently available on GitHub.
Sophie Laurent · 1 min read
Decade Later: The Phantom Pain and Metal Gear Solid 3 Remake Reignite Fan Speculation
A decade has passed since Hideo Kojima released Metal Gear Solid V: The Phantom Pain, his final entry under the Metal Gear license. As the Metal Gear Solid 3 Remake approaches, The Phantom Pain continues to deliver an unforeseen and brilliant twist from its dedicated fan community, keeping both titles in the spotlight.
Cooperative Missions Emerge in Metal Gear Solid V with Unknow321's Mod
Metal Gear Solid V: The Phantom Pain allows players to approach missions at their own pace, gathering resources for Mother Base and infiltrating military bases, strongholds, and fortresses. Its clever level design and an adaptive AI that increases security in response to alerts ensure stealth remains a core challenge. While the game presents formidable challenges for stealthy infiltration, cooperative play can simplify these efforts. Independent developer Unknow321 has created a free cooperative mod, enabling players to tackle missions together. Unknow321 notes that the mod is challenging and still requires significant development, but he hopes that by making the work publicly available, solutions will emerge more readily. Though not yet perfect, the mod offers an enjoyable experience and establishes a strong foundation for future enhancements. Players interested in trying the mod can find it on Unknow321's GitHub page.

// The Friday recap
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Game info
- Official Name
- Metal Gear Solid V: The Phantom Pain
- Brief Summary
- The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke. Now, Snake’s former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone. That first step will lead to a path of vengeance against the very Cipher that slaughtered so many of Snake’s men, and to a battle that will embroil the whole world... What started in Ground Zeroes... must finish with "V." Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
- Platforms
- Xbox 360, PlayStation 4, PC (Microsoft Windows), PlayStation 3, Xbox One
- Released
- September 1, 2015
- Genre
- Shooter, Tactical, Adventure
- Play Modes
- Single player, Multiplayer
- Content Rating
- 19+
- Languages
- Chinese (Simplified), English, Japanese
- Developer
- Kojima Productions
- Publisher
- Konami
- Ratings
- 90/100 (1080 reviews)



