Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Hideo Kojimas project OD, co-developed with Xbox, is currently in active development and will not be affected by Microsofts recent cancellations of other games.
- Kojima is also developing an espionage game, Physint, in partnership with PlayStation. He plans to update on both projects by year-end 2024.
- Kojima described OD as a divisive horror game co-created with filmmaker Jordan Peele and hinted that its full impact may not be felt for another 10 to 20 years.
- Microsoft has faced scrutiny over the cancellations of several other games, including Contraband, Everwild, and the Perfect Dark reboot, aside from ODs development progress.
OD Development Continues with Xbox Despite Microsoft’s Cancellations and Kojima’s Concurrent Projects
Hideo Kojima’s OD, a project co-developed with Xbox, continues in active development. A Microsoft representative confirmed its ongoing status to journalist Jason Schreier, alleviating concerns about the project’s future following the cancellation of Contraband. This assurance dispelled rumors that Kojima’s project had been affected. Described by Kojima as a divisive horror game co-created with filmmaker Jordan Peele, Kojima himself stated its full impact will not be felt for another 10 to 20 years. While OD continues production with Xbox, Kojima is also developing Physint, an espionage game in partnership with PlayStation. By year-end 2024, Kojima shared updates on both projects, confirming he is developing them simultaneously. While OD’s status remains positive, Microsoft has faced broader scrutiny over the cancellations of several other games, including Contraband, Everwild, and the Perfect Dark reboot. Fans can look forward to more news on both of Kojima’s ambitious titles as development progresses.
In Case You Missed It
If you’re a fan of the gaming world and curious about the latest sales figures for highly anticipated titles, be sure to check out Bruno Pferd’s recent piece titled “At Launch, Death Stranding 2: On The Beach Sold 1.4 Million Copies” (published on August 7, 2025). The article delves into the impressive first-month performance of this long-awaited sequel and offers insights into its sales trends across different regions and formats. Head over to At Launch, Death Stranding 2: On The Beach Sold 1.4 Million Copies to learn more about how Death Stranding 2 is faring in the market! For those interested in the latest developments in the gaming industry, particularly the impact of cost-cutting measures on ambitious projects, be sure to check out Jonathan Dubinski’s post titled “Microsoft Cancelled Development of Contraband by Avalanche Studios” (published on 2025-08-07). The article delves into Microsoft’s decision to halt the development of Contraband, an Xbox exclusive cooperative game from the creators of Just Cause. With insights into how this move fits into broader corporate restructuring, it’s a must-read for gamers and industry watchers alike. Dive in here Microsoft Cancelled Development of Contraband by Avalanche Studios to learn more about the implications of this significant shift in Xbox’s lineup. For those navigating the expansive and intricate world of Death Stranding 2, Marcus Thompson’s latest piece on Players for Life offers some welcome news. Published on August 7, 2025, “Death Stranding 2 Game Gets Patch to Fix ‘Stuttering’ Issue” discusses the recent update that aims to enhance gameplay performance, ensuring players can better immerse themselves in Hideo Kojima’s visionary sequel. Whether you’re a longtime fan or just starting your journey with Sam Porter Bridges, be sure to check out this informative article Death Stranding 2 Game Gets Patch to Fix “Stuttering” Issue for all the details on how Kojima Productions is keeping Death Stranding 2 at the cutting edge of gaming.