
Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- The dungeons in Hell Is Us are an integral part of the narrative experience, serving as more than optional challenges.
- The dungeons are meticulously designed to evoke the classic era of dungeon crawling, featuring challenging puzzles and lively exploration.
- Players are encouraged to explore and investigate on their own, with the game offering minimal guidance and relying on organic exploration guided by senses.
- Hell Is Us focuses on independent problem-solving, with success in puzzles relying on understanding the environment, experimentation, and deriving solutions without in-game hints.
Meticulous Dungeon Exploration Drives Narrative in Rogue Factor’s Hell Is Us
Nacon and Rogue Factor recently released a new trailer for Hell Is Us, highlighting the game’s deep dungeon exploration. Rogue Factor states that these dungeons are more than optional challenges; they are a key part of the narrative experience. The developers aim to break conventions found in modern action-adventure games that over-guide players, hindering independent exploration, combat, and puzzle-solving. Director Jacques Belletete noted, “Hell Is Us isn’t your typical action-adventure game. There are no maps, mission markers, or help—just organic exploration guided by your senses in a war-torn land plagued by supernatural forces.” He added that players are free to explore and investigate as they wish, but warned that “hidden places, structures that defy time—sometimes buried, sometimes visible—await those brave enough to enter and unravel the mysteries.”
Meticulous Dungeon Designs Evoke Classic Era in Hell Is Us – Challenging Puzzles and Lively Exploration
The developers emphasized that these dungeons are not mere set pieces but meticulously crafted challenges where every corner, hurdle, and encounter serves a purpose. They feature twisted structures, adversaries that test players’ combat skills, and mazes that demand thoughtful navigation rather than just reflexive action. Rogue Factor stated that the dungeons are intended to evoke the classic era of dungeon crawling, with each possessing a unique personality and backstory. The developers designed these locations to feel lively, worth exploring, and memorable even after completion. Players will encounter old-school environmental puzzles within these deep dungeons, requiring careful observation and problem-solving. Success in Hell Is Us puzzles relies on understanding the environment, experimenting, and deriving solutions independently, rather than receiving in-game hints. This approach aims to deliver a genuine “lightbulb moment” for players. Hell Is Us is scheduled for release on September 4, 2025, for PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.
In Case You Missed It
If you’re a fan of innovative gaming experiences that challenge the status quo, don’t miss “Hell is Us”: We Tested It – Another ‘AA’ Challenging ‘AAA’ Norms? (Preview), published by Ahmed Hassan on May 30, 2025. This intriguing piece delves into Rogue Factor’s ambitious game and its potential to redefine player autonomy and combat mechanics within a richly detailed dystopian world. With its unique blend of medieval and sci-fi elements set in a haunting European civil war backdrop, Hell is Us promises an immersive journey that respects the intelligence of gamers. Dive into this preview at “Hell is Us”: We Tested It – Another ‘AA’ Challenging ‘AAA’ Norms? (Preview) and see why it’s generating buzz in the gaming community. If you’re a fan of open-world games that challenge the status quo, be sure to check out Jonathan Dubinski’s latest piece titled “Hell is Us: No Markers, No Compass, No Map, Full of Self-Reliance in Open World,” published on March 6, 2025. In this insightful article, Jonathan dives into how Hell is Us breaks away from traditional gaming norms by encouraging players to navigate through environments and conversations without relying on typical navigational aids. This innovative approach fosters a sense of discovery and self-reliance that’s sure to captivate gamers looking for something fresh and exciting Hell is Us: No Markers, No Compass, No Map, Full of Self-Reliance in Open World. For all you gaming enthusiasts out there, Sophie Laurent’s latest piece on Players for Life is a must-read. Published on February 13, 2025, “Hell is Us: New Gameplay Trailer and Release Date Revealed” dives into the thrilling world of Rémi, the protagonist voiced by veteran actor Elias Toufexis. The trailer, unveiled during the State of Play event, promises an immersive experience with a blend of exploration, combat, and supernatural intrigue set against a backdrop of civil unrest. If you’re looking for more on this gripping title, head over to Hell is Us: New Gameplay Trailer and Release Date Revealed to find out when Hell is Us will be available and how it plans to captivate gamers worldwide.
Specification | |
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Official Name | Hell is Us |
Brief Summary | As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity. |
Platforms | PlayStation 5, PC (Microsoft Windows), Xbox Series X|S |
Released | September 4, 2025 |
Genre | Role-playing (RPG), Adventure |
Play Modes | Single player |
Content Rating | 18 |
Languages | Chinese (Simplified), English, Korean |
Genre | Rogue Factor |
Genre | Nacon |