Key Takeaways
Created with AI - we're still experimenting, so apologies if it misses the mark
- Glen Schofield, creator of Dead Space, is facing funding issues for his new horror game project, despite offers not meeting the required $17 million budget.
- The proposed budget cuts from publishers have led to the abandonment of the game, which was developed over eight months in collaboration with Schofields daughter Nicole.
- Schofield is reconsidering his role as a video game director due to challenges in traditional AAA game development sustainability.
- Despite stepping back from directing, Schofield will continue creating art and writing stories while monitoring the game industry.
Dead Space Veteran’s Dream Horror Game Faces Funding Crisis Despite Offers Falling Short
Glen Schofield, known for his work on Dead Space and The Callisto Protocol, has encountered significant funding challenges for his next video game project, leading him to question if he might step away from game development entirely. Since departing Striking Distance Studios, Schofield has been developing new game concepts. One concept was a horror game developed over eight months in collaboration with his daughter Nicole, an industry veteran with eight years of experience. Nicole originated the idea, which Schofield instantly embraced, describing it as “unlike anything I’ve seen before” and a “new subgenre of horror.” Schofield shared on LinkedIn, as reported by VGC, that “The game industry is tough.” The project, which included a prototype developed by a small team, required $17 million to launch. However, publishers offered no more than $10 million. More recently, the funding situation deteriorated further, with publishers proposing to slash the budget to just $2 million—a figure Schofield found unworkable. Despite operating with a team of six in the US and a UK-based team, they were unable to secure the necessary funding, forcing them to abandon the project.
Schofield Bids Farewell to Game Directing amid AAA Sustainability Challenges
For Schofield, traditional AAA game development is no longer viable. He will continue to create art, write stories, and monitor the industry, but his role as a video game director is coming to an end.
In Case You Missed It
If you’re a fan of the eerie and atmospheric Dead Space series, you won’t want to miss Carlos Mendoza’s latest piece titled “Dead Space 4: Electronic Arts Said No to Glen Schofield,” published on December 23, 2024. The article delves into the recent developments where the creators of Dead Space proposed a fourth installment to EA, only to have their offer declined due to current industry risks. Despite this setback, Glen Schofield and his team remain enthusiastic about the potential for future projects. To learn more about the challenges facing the franchise and its ambitious plans moving forward, be sure to check out Dead Space 4: Electronic Arts Said No to Glen Schofield. For all you horror game enthusiasts out there, Carlos Mendoza has some exciting news to share! His latest post, “Lies of P DLC Not Dead, Set to Arrive in 2025; New Details Emerge,” published on November 29, 2024, reveals that Round 8 Studio is gearing up for an expansion of Lies of P with a release window set for early next year. Additionally, the studio is diving into a new sci-fi horror project that promises to bring fresh terror to our screens. Dive into the details and get ready for some spine-tingling updates by checking out his post Lies of P DLC Not Dead, Set to Arrive in 2025; New Details Emerge.