Halo Studios is set to unveil a glimpse into the future of the series at the World Championship event in October, potentially announcing a new game. At the 2024 event, the studio announced a name change from 343 Industries to Halo Studios, which is now working on multiple Halo games and has adopted Unreal Engine 5 as the new game engine for the series. However, since then, no further information about the franchise has been disclosed. Now, Halo Studios plans to celebrate Halo’s 25th anniversary in 2026, but before that, on October 24, it will share “more of what we’re working on,” the studio said in a new message posted on the Halo series website. The studio mentions having listened to vast speculation about its work and, although preferring not to comment on rumors, decided fans deserved a better perspective on Halo’s future. This suggests that Halo Studios will have more than one announcement to share, which includes a tease from Phil Spencer about the series’ return in 2026. While it’s fun to speculate, the studio wants to share official information, so they’re waiting until October. A new remake of the Halo series is also expected to be announced at the event. So, get ready, fellow gamers! The future of Halo looks promising.
Excited to dive into something new? Sophie Laurent’s latest piece, “6-Minute Gameplay Trailer, Shocking Price, Mindseye Strikes Hard Before Release,” published on May 27, 2025, delves into the intriguing world of Mindseye. Developed by Build A Rocket Boy and set for release on June 10, this game features a compelling narrative centered around Jacob Diaz and his battle against corporate conspiracies and autonomous AI. With its polished gameplay trailer and innovative Game Creation System, Mindseye offers both deep storytelling and endless player customization options. Plus, the price point is surprisingly affordable at just €59.99 for the Standard Edition. For more details on this captivating title, check out 6-Minute Gameplay Trailer, Shocking Price, Mindseye Strikes Hard Before Release. While we eagerly await Halo Studios’ upcoming announcements at the World Championship event, it’s worth taking a moment to reflect on recent developments in the gaming industry that highlight the importance of creative integrity. Ahmed Hassan’s article “Marathon: Bungie Admits to Plagiarizing an Independent Artist’s Work for Game Assets, Investigation Launched…” (May 16, 2025) delves into a serious case involving Bungie and Scottish artist Fern Hook over unauthorized use of her artwork. This incident not only raises questions about the integrity of game development but also underscores the necessity for industry giants to respect and protect originality in their work. For a deeper look at this compelling story, be sure to check out Marathon: Bungie Admits to Plagiarizing an Independent Artist’s Work for Game Assets, Investigation Launched…. If you’re a fan of the DOOM series and are intrigued by radical gameplay shifts, be sure to check out Ahmed Hassan’s review of “DOOM: The Dark Ages,” published on May 9, 2025. This prequel takes players back to the origins of the DOOM Slayer in a unique blend of medieval and sci-fi settings, introducing slower, more brutal combat mechanics that diverge from its predecessors. Hassan delves into the game’s new focus on melee weapons, parrying, and strategic gameplay elements while also addressing some repetitive aspects. Dive into this critical review to see how id Software’s latest offering stacks up against classic DOOM titles (Critical: Baston, Robot, and Dragon – Still as Good in DOOM The Dark Ages Review).