If Phantom Blade Zero might be the next big game like Black Myth Wukong that could make a huge impact worldwide, there’s another Chinese game coming out next month globally. This one is Wuchang Fallen Feathers, developed by Leenzee – a studio established in 2016 by Xia Si Yuan and located in Chengdu, a city in the Sichuan region. The developers went to LA to show us a new demo of their game at Summer Game Fest 2025, so I played it for about an hour using three specific saves, and I was genuinely impressed by the vibe, graphics, but mostly its traditional Souls-like approach, falling somewhere between Bloodborne and Lies of P, yet with a more relaxed feel. I’ll spill the beans on all the details and, most importantly, share some fresh gameplay footage in 4K.
China’s now making waves in the solo gaming world, and it’s time the West takes notice! Right now, discussions are focused on a particular genre: Souls-like games or those that mimic them with borrowed mechanics. Whether you’re a fan or not, it’s clear they’ve got the skills in this category. On July 24th, Wuchang Fallen Feathers will drop, releasing for PC, PS5, and Xbox Series. And get this – it’ll be on Game Pass day one! That’s a smart move by publisher 505 Games, handling the Western version, giving it a wider reach. Although Wuchang Fallen Feathers didn’t create as much buzz as Black Myth Wukong did last year, keep an eye on its success in China. No feather plucking!
Ready for next month when we dive into the world of Wuchang Fallen Feathers, a Chinese action game from Leenzee! This Souls-like game offers a unique blend between Bloodborne and Lies of P, with a bit lighter atmosphere. Set in a decaying China at the end of the Ming Dynasty, our protagonist, Bai Wuchang, is a female pirate warrior dealing with strange creatures born from a mysterious disease. The game’s graphics and atmosphere are reminiscent of Bloodborne and Lies of P, making it an action-packed adventure you won’t want to miss! Available on PC, PS5, and Xbox Series starting July 24th, Wuchang Fallen Feathers will be accessible through Game Pass. Published by Western publisher 505 Games, it’s sure to create quite the buzz. Keep an eye on its sales in China – we’re curious to see how it performs!
What’s pretty neat about this game though is that it deviates from the standard Souls-like formula. Instead of a typical dark fantasy world, we’re diving into a more charming universe brimming with vivid colors, lush greenery, elegant temple structures, waterfalls, ancient trees, candlelit sanctuaries, and traditional Chinese architecture. Plus, it’s filled with various forms of Buddha, making it extra immersive for Western players who find that exoticism refreshing. As for our protagonist, Wuchang Fallen Feathers introduces a fresh take on the genre. Bai Wuchang’s slender figure contrasts sharply with her fierce combat skills. Like Stellar Blade, she’s got an impressive wardrobe to unlock, and the Chinese studio isn’t shy about showcasing it, which might earn her popularity similar to Eve on networks. The game demo had a bright, airy feel that was a nice change of pace for the genre. The area I explored stood out with its unexpected verticality, featuring a riverside path leading to a wooden scaffolding clinging to a cliffside. Climbing up while fighting enemies along the way was challenging but rewarding – the view from the top was worth every bit of effort! The game, LIGHT SOULS, will likely get darker as the curse progresses, but for now, it’s set to release worldwide on July 24th for PC, PS5, and Xbox Series. And if its performance in China is any indication, this one could be a hit!
This game built on Unreal Engine 5 delivers high-quality graphics that’ll catch your eye. A game’s appearance isn’t everything – a solid combat system is crucial for success in the world of Soulslike games. Luckily, Wuchang offers familiar melee mechanics with dodging, parrying, blocking, and more. It even lets you equip two weapons at once and switch between them quickly, adding fluidity to battles, especially since there’s a wide variety of weapons to choose from, each with its unique feel. To top it off, each weapon has special attacks that unlock as you progress, activated by filling a gauge with well-timed dodges. The result? Spectacular moves like leaping into the air with an axe before coming crashing back down in a fiery explosion. Keep an eye out for its release next month on PC, PS5, and Xbox Series!
In Wuchang, the combat system focuses more on speed and timing than on blocking or parrying. Players are rewarded for well-timed dodges, building up a meter called Celestial Might, which unleashes special attacks. This encourages players to keep moving and find openings instead of hiding behind shields or set stances. When defending, dodging is key in Wuchang’s gameplay, as the heroine’s agility makes it her primary response to enemy attacks. Unlike many Soulsborne games where parrying and blocking are always accessible, they are tied to specific weapon skills in Wuchang and aren’t immediately available, forcing players to adapt their strategies. Heavier builds relying on defense to create openings will need to adjust at the beginning since parries and counters aren’t common without proper early equipment unlocks.
After a few losses against the same enemy, Wuchang enters an unstable state – her powers go haywire but she takes less damage. It’s a risky, exciting mechanic that works great in boss fights. Now, let’s talk about those bosses! They were tough and gave me a run for my money, though they didn’t stick out as particularly unique or original. First up was a levitating shaman with a big staff and some serious spell-casting skills. Dodging was key to beating him; after several tries, I finally got the hang of it and took him down in about 20 minutes. But the second boss, located further ahead, proved too difficult – he was quick and unpredictable, slashing away with his two-handed sword and leaving me gasping for breath. I lost track of how many times I died, but don’t worry, when Wuchang Fallen Feathers drops on July 24th, it won’t baby you. If it keeps up the quality shown in this Summer Game Fest demo, it could find a solid place among all those Souls-like games out there.
With Wuchang Fallen Feathers, Leenzee studio offers a distinctive Chinese twist on the Souls-like genre, blending genre conventions with strong cultural roots. The gameplay follows classic lines but introduces innovative mechanics in dodging and dual-wielding control. But what truly sets it apart is its stunning visual universe, brimming with inspiration from Chinese history. Despite being less anticipated than other Asian games like Black Myth Wukong or Phantom Blade Zero, Wuchang might still carve out a niche thanks to its thoughtful art direction and user-friendly gameplay. However, whether it can hold up over time remains to be seen. On July 24th, the game will launch for PC, PS5, and Xbox Series, and will be available on Game Pass at launch.
If you’re eager to dive deeper into the world of Wuchang Fallen Feathers, be sure to check out Jonathan Dubinski’s detailed breakdown of the game’s latest developments and gameplay videos, published on April 29th. Wuchang, with its rich cultural backdrop and innovative combat mechanics, is set to launch on July 24th across PC, PS5, Xbox Series X|S, and will be available on Game Pass day one. Discover more about this promising Chinese action-RPG at Wuchang Fallen Feathers Arrives This Summer, New Gameplay Videos Unveiled. Before we dive too deep into the world of Wuchang Fallen Feathers, be sure to check out another exciting Chinese game that’s shaking things up in a different way: “The Hidden Ones.” Jonathan Dubinski recently played an early build and found it to be a breath of fresh air with its unique blend of beat ’em all and arena fighter mechanics. Drawing inspiration from Bruce Lee’s philosophy and traditional Chinese martial arts, this game adapts the popular webcomic and anime series into a beautifully animated action experience. With intricate combat systems that emphasize precise timing and endurance management, as well as an engaging story mode packed with diverse gameplay elements, “The Hidden Ones” promises to invigorate the arena fighter genre when it launches in Q3 2025 The Hidden Ones: We Played the Chinese Anime on PC, Bringing It to Life Before Our Eyes. For those intrigued by the upcoming release of Wuchang Fallen Feathers, Sophie Laurent delved deep into its mechanics in her blog post from May 2nd. She explores how this Chinese Souls-like game sets itself apart with its rich cultural backdrop and innovative gameplay features, such as the unique “Inner Demon” mechanic. Published at Players for Life, her detailed analysis spans 14 minutes of gameplay, offering an insightful look into Wuchang’s combat system and atmospheric world design 14 Minutes of Gameplay to Dissect Mechanics of This Chinese Souls-like. Don’t miss out on this comprehensive breakdown of what makes Wuchang Fallen Feathers a must-play title for fans of the genre.